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deepgrain-foundry/tasks/t16.md
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44r0n7andClaude Opus 5.5 95b5eeb99d Vacuum menu on F replaces the pick-up modes (t16)
Pick-up takes everything unless something is marked; F with the Vacuum
(when nothing in reach can be used) or the card chips open a menu with
pick-up and blow toggles per material. The bag rows lose their buttons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 02:28:56 -04:00

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---
id: t16
status: Review
order: 2
priority: P3
created: 2026-10-24
updated: 2026-10-24T06:28:51Z
title: vacuum tool rework, again
report: |
(agent) Fewer modes. Left click picks up everything, or only what you've marked once you mark
something; Shift takes everything for one click. F with the Vacuum (when nothing in reach can be
used, like a mold or gate) opens the Vacuum menu: a tile per material with ⬇ Pick up and ⬆ Blow,
plus Pick up everything and Blow one at a time. Clicking the Pick up / Blow out chips on the card
opens it too. The bag rows no longer have buttons (a small ⬇ shows what's marked); clicking a
name still blows only that, Q/E still cycles, R still marks under the cursor. T does nothing
for the vacuum now.
To check: press F with the Vacuum out in the open, mark coal and copper ore to blow, blow a mix;
mark copper ore to pick up and vacuum a mixed pile; Pick up everything clears the marks.
---
## Context
- (owner's answers, 2026-10-24) What bothers you about the vacuum now? "Too many modes". Direction: "F opens a vacuum menu (Recommended)": F with the vacuum opens a dialog like the wall menu: one tile per material with Pick up and Blow toggles. The ⬇/⬆ buttons leave the bag rows. Pick-up modes shrink to two: Everything, or Only marked.
## Subtasks
- [x] Pick-up: everything unless something is marked (no mode variable)
- [x] Vacuum menu on F and on the card chips; bag row buttons removed
- [x] Text, tests and screenshots updated