Commit Graph
16 Commits
Author SHA1 Message Date
44r0n7andClaude Opus 5.5 dd8fc3d866 World sounds are heard in a radius around the bot, not the view
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 23:40:08 -04:00
44r0n7andClaude Opus 5.5 af9759f9df F on an ingot mold does nothing and says nothing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 23:37:49 -04:00
44r0n7andClaude Opus 5.5 2b80a48a35 Docs: the snapping sound confirmed in the owner's world (water boiling on hot deep rock)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 23:18:49 -04:00
44r0n7andClaude Opus 5.5 995ecaa6fb Silo: pixel-art version for the pixel look
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 23:16:27 -04:00
44r0n7andClaude Opus 5.5 edcdf2f900 World sounds are local: fade with distance and pan (distant sizzles snapped constantly)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 23:08:10 -04:00
44r0n7andClaude Opus 5.5 4d4d94cbd8 Fewer, smaller messages: mold percentages, markers for machine heat, short status lines
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 23:03:45 -04:00
44r0n7andClaude Opus 5.5 43eb4e23fd Ingot molds empty themselves (no F); removing a mold returns its set metal
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 22:53:38 -04:00
44r0n7andClaude Opus 5.5 9addc43be1 Build tool: compact top-left card again; status row moved off the build bar
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 20:24:46 -04:00
44r0n7andClaude Opus 5.5 da81de1b6c Replace is held G instead of Ctrl (Ctrl+W/Ctrl+D were hit while flying)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 20:16:59 -04:00
44r0n7andClaude Opus 5.5 0679878e69 Ask before leaving the page while a world is open (Ctrl+W closed the game)
Ctrl (replace) + W (fly) hits the browser's close-tab shortcut, which a page
cannot block. A beforeunload prompt now catches it. Autosave on hiding the
tab no longer depends on the audio context.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 19:47:27 -04:00
44r0n7andClaude Opus 5.5 f9012384fc Build menu: hover popup with full info, top-left card hidden while building
The short description row became a status row for the selected piece
(variant, Replace, ghosts, messages). Gamepad shows the selected tile's popup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 19:21:23 -04:00
44r0n7andClaude Opus 5.5 3e313e20eb Belts: a backed-up heap stands still instead of the top sliding over the bottom
carryColumn stops at the first blocked grain on a belt, so a heap whose front
is backed up (a screw tube taking less than the belt brings, or a wall) no
longer shears. New t_conveyors checks and a belt-heap screenshot scene.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 19:07:28 -04:00
44r0n7andClaude Opus 5.5 f540c5454f Ingot molds drop bars out of the bottom on their own
Bars no longer get thrown up into the furnace, and F is no longer needed to
collect them. Blocked bars wait in the trough; the short stub stays for the
next firing; F is optional upkeep (clean, chip slag, rake).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 19:00:12 -04:00
44r0n7andClaude Opus 5.5 7d8df2ef67 Build menu: Shift+Q/E switch tabs, G no longer picks (middle mouse does)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 17:12:51 -04:00
44r0n7andClaude Opus 5.5 cab9343b26 Run browser tests locally: Playwright 1.64.1 in .venv, scripts switch to it on their own
The browser tests and screenshot tools now work with plain python3 on a machine whose
system Python refuses pip installs: tools/use_venv.py re-runs them with the repo's .venv.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 16:50:15 -04:00
44r0n7andClaude Opus 5.5 3f971a94c2 Deepgrain Foundry: move from a claude.ai artifact to a local repository
The game as of artifact version 24, ready for local development with
coding agents.

- Source split from three large files into 52 small ones under src/sim,
  src/render and src/ui, joined in the order in src/manifest.json by
  build.py. The joined code is unchanged apart from comments; every
  headless suite gives the same output, and screenshots in both looks
  are pixel-identical to before.
- Light tidying with no change in behaviour: one movement scan loop,
  shared hazard-stripe and belt shader helpers, unused code removed, a
  shared check helper for the test suites.
- World files can be exported as an ordinary download outside claude.ai.
- Tests: broken old scripts removed, experiments moved to tools/,
  test/run_all.py added. Tools: shot.py (repeatable screenshots),
  where.py, map.py.
- Docs: AGENTS.md, CLAUDE.md, NOTES.md (the owner's to-do inbox),
  docs/PROJECT_MAP.md, DESIGN.md, TESTING.md, systems notes, the
  owner's requests and an agent log.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01K9kLmYADKSEjuwUN3rFxDA
2026-10-23 16:05:31 -04:00