This commit adds validation logic in compiler to check for max allowed characters per line for scripts. This allows preventing bugs caused by limitation of terminal emulators. Other supporting changes: - Rename/refactor related code for clarity and better maintainability. - Drop `I` prefix from interfaces to align with latest convention. - Refactor CodeValidator to be functional rather than object-oriented for simplicity. - Refactor syntax definition construction to be functional and be part of rule for better separation of concerns. - Refactored validation logic to use an enum-based factory pattern for improved maintainability and scalability.
29 lines
988 B
TypeScript
29 lines
988 B
TypeScript
import type { ScriptData } from '@/application/collections/';
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import type { ScriptCode } from '@/domain/Executables/Script/Code/ScriptCode';
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import type { ScriptCompiler } from '@/application/Parser/Executable/Script/Compiler/ScriptCompiler';
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import { ScriptCodeStub } from './ScriptCodeStub';
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export class ScriptCompilerStub implements ScriptCompiler {
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public compilableScripts = new Map<ScriptData, ScriptCode>();
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public canCompile(script: ScriptData): boolean {
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return this.compilableScripts.has(script);
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}
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public compile(script: ScriptData): ScriptCode {
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const foundCode = this.compilableScripts.get(script);
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if (foundCode) {
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return foundCode;
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}
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return new ScriptCodeStub();
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}
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public withCompileAbility(script: ScriptData, result?: ScriptCode): this {
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this.compilableScripts.set(
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script,
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result ?? { execute: `compiled code of ${script.name}`, revert: `compiled revert code of ${script.name}` },
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);
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return this;
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}
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}
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