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deepgrain-foundry/tasks/t13_world_generation_options.md
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2026-10-24 19:28:00 -04:00

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id: t13 title: Distinct worlds: generation options, planet presets, exotic ores and a choice of claims status: Backlog created: 2026-10-24 updated: 2026-10-24T23:26:09Z tags: [idea] order: 1

Context

  • Every world is generated the same way today, and a new claim is just another random world the same size as the last. Make worlds and claims feel distinct: options when generating a world, planet presets that change how a world looks and what is in it, exotic late-game ores that only some worlds have, and a choice of claims to open, each with its own size, character and price. (Merged from t12 exotic ores and t31 choosing claims.)

Subtasks

  • Generation options in the new-world dialog: how much ore, caves, water and mountains, and how deep the world goes
  • Planet presets that change the look and the climate: different trees, water, dirt and rock colours, for example a frozen world, a desert world and a volcanic world
  • Exotic, sci-fi ores and materials for the late game, found only on some planets or very deep, each with a use
  • Opening a new claim offers a few claims to choose from (for example three), each showing its size, preset, notable ores, down payment and debt
  • Claim prices match their size and riches