44r0n7 and Claude Opus 5.5
b5d7d457ca
Inline the one-line beltLike wrapper (t85)
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Written by the local model (qwen3-coder-30b) in a sandboxed worktree via local-run; reviewed by Claude.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-29 18:41:36 -04:00
44r0n7 and Claude Opus 5.5
0b624fe0b4
WebGPU notice suggests Chromium-based browsers, not Edge (t90)
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Written by the local model (qwen3-coder-30b) in a sandboxed worktree via local-run; reviewed by Claude.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-29 18:41:36 -04:00
44r0n7
5fd8110470
Hot loads: visible melt damage, rebuild-over repair, warning glow (t69)
2026-10-29 18:30:26 -04:00
44r0n7
b655d754b9
Bot can never be trapped in rock: nudge, retrace trail, fly out (t72)
2026-10-29 18:25:37 -04:00
44r0n7
fc29214162
New-world lakes start level; no trees in water (t96)
2026-10-29 18:21:45 -04:00
44r0n7
d936f65553
Nozzle and rain count only their own grains in flight; factory launches uncapped (t95)
2026-10-29 18:12:47 -04:00
44r0n7
3b427aeecc
Dev console refuses buildable piece materials; loose piece grains cleared on load (t97)
2026-10-29 18:08:38 -04:00
44r0n7
0483fb8da4
Check imported world size, buffers, materials and block codes (t80)
2026-10-29 17:55:18 -04:00
44r0n7
cf762268ce
Save the running world before importing a world file (t79)
2026-10-29 17:52:24 -04:00
44r0n7
5e26e4634d
Reject blueprint codes with unknown pieces, machines or molds (t78)
2026-10-29 17:50:07 -04:00
44r0n7
f7c989db6c
Dev console finds materials by display name from the real material table (t82)
2026-10-29 17:47:21 -04:00
44r0n7 and Claude Opus 5.5
ece650a8bc
Regenerate project map after merging t93 and t94
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 23:40:19 -04:00
44r0n7 and Claude Opus 5.5
1db265a018
Dev console: name suggestions, materials list, history, Tab completion, help, clear (t94)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 23:35:42 -04:00
44r0n7 and Claude Opus 5.5
780216b174
Tidy the t93 resting-face spill: shared open-cell and fall helpers, no behaviour change
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 23:35:30 -04:00
44r0n7 and Claude Opus 5.5
bd22e453ca
Resting faces steeper than the angle of repose topple: blown sand towers collapse (t93)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 23:07:30 -04:00
44r0n7 and Claude Opus 5.5
84dd8b8d0a
Faces cut into loose piles collapse outward instead of draining column by column (t93)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 22:06:48 -04:00
44r0n7 and Claude Opus 5.5
6ac5f463aa
Drill: keep pass-through; restore the original loose-grain nudge, drop dust and push (t92)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 19:15:41 -04:00
44r0n7 and Claude Opus 5.5
807217b22c
Loose walls slump to a natural slope instead of eroding layer by layer (t93)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 18:58:40 -04:00
44r0n7 and Claude Opus 5.5
dadf62a28d
Drill: visible dust; pulses push loose material back and open a channel (t92)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 18:32:31 -04:00
44r0n7 and Claude Opus 5.5
729378770a
Drill pulses pass through rubble and fluidise it; per-grain damping (t92)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 18:09:42 -04:00
44r0n7 and Claude Opus 5.5
90f2d3f974
Decision: drill pulses pass through rubble and fluidise it (t92)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 17:52:46 -04:00
44r0n7 and Claude Opus 5.5
f7ec8af791
Fix blocky WebGPU sky: view inputs refresh when the camera moves (t91)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 17:46:52 -04:00
44r0n7 and Claude Opus 5.5
fbc3b07be2
Phase 4: play-through checked, final profile, dead code removed, next-step recommendation (t88)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 06:50:54 -04:00
44r0n7 and Claude Opus 5.5
7468d00efb
Multi-core simulation: grain movement and heat across a worker pool (t88 phase 3)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-28 03:23:43 -04:00
44r0n7 and Claude Opus 5.5
20963c776e
WebGPU renderer complete: dirty uploads, default limits, legacy removed, WebGPU required, warm-up (t88 phase 2d)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 23:17:17 -04:00
44r0n7 and Claude Opus 5.5
452b6aed32
Smooth look on WebGPU: WGSL port fed by GPU inputs and CPU overrides (t88 phase 2c)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 22:42:12 -04:00
44r0n7 and Claude Opus 5.5
65054e691b
Log t88 phase 2b: GPU lighting checks, profile, and the gate mistake
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 20:06:39 -04:00
44r0n7 and Claude Opus 5.5
31e3005816
Lighting on the GPU in the WebGPU path (t88 phase 2b)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 20:01:15 -04:00
44r0n7 and Claude Opus 5.5
fc05146887
WebGPU pixel look: GPU colours the world, CPU only rare cells (t88 phase 2a)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 19:49:36 -04:00
44r0n7 and Claude Opus 5.5
b2c9ad9533
Served with isolation headers; start-screen capability notices; tests on the real GPU (t88 phase 1)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 19:11:42 -04:00
44r0n7 and Claude Opus 5.5
9781aa3ee1
Profiler: real-GPU breakdown by zoom, look and scene, with a baseline (t88 phase 0)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 18:31:43 -04:00
44r0n7 and Claude Opus 5.5
0c0edf46ca
Decision: WebGPU renderer and multi-core simulation in the browser
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 18:04:58 -04:00
44r0n7 and Claude Opus 5.5
0ad3561e6a
Hide the system pointer over the game; the game draws its own aim
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 17:43:49 -04:00
44r0n7 and Claude Opus 5.5
f193b1c76c
Identify ores with the cursor: pinged veins, ores-only label, vein outline (t77)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 17:43:49 -04:00
44r0n7 and Claude Opus 5.5
f4ca1cae57
Ping: veins fade outward in the order found, faster; recharge arc with the drill (t75)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 17:23:25 -04:00
44r0n7 and Claude Opus 5.5
29eee51e35
Ping: 10 s recharge with a panel chip, natural ore colours with a rim, glints (t75)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 17:12:09 -04:00
44r0n7 and Claude Opus 5.5
a671dcb59a
Bag: rock goes in as rubble, older saves convert, list shows everything held
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 16:53:40 -04:00
44r0n7 and Claude Opus 5.5
569ec6e5b6
Resonance ping: right click with the drill lights up nearby veins through fog (t50)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 16:47:35 -04:00
44r0n7 and Claude Opus 5.5
ef4ba6d24a
Build range follows the screen; out-of-range replace ghosts replace (t64)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 16:41:32 -04:00
44r0n7 and Claude Opus 5.5
6bc4fd5928
Decision: resonance pylon built in metal, reach from power; waits for power (t47)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 16:31:46 -04:00
44r0n7 and Claude Opus 5.5
9fc1b92080
Throughput in the info overlay: grains per second and backing-up glow (t49)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 16:21:48 -04:00
44r0n7 and Claude Opus 5.5
54e7756ead
Cooled magma is ordinary rock: visible in the smooth look and drillable
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 15:43:20 -04:00
44r0n7 and Claude Opus 5.5
ccca66c0c1
"Doesn't connect" marks on transport ends that would join one block off (t67 phase 4)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 15:23:08 -04:00
44r0n7 and Claude Opus 5.5
99d4889f1e
Decision: hot loads stay a hazard but read clearly (t69, t70)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 15:17:42 -04:00
44r0n7 and Claude Opus 5.5
72efe85a1b
Shared drag placement; drags snap one block to join a diagonal (t67 phases 3-4)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 15:08:37 -04:00
44r0n7 and Claude Opus 5.5
c3f9387b24
Decision: how the player finds the warehouses (t68)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 14:59:40 -04:00
44r0n7 and Claude Opus 5.5
a0f254fdeb
Log t66
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 14:35:00 -04:00
44r0n7 and Claude Opus 5.5
dd8068dfe6
Dev console: money, items, upgrades, free build, speed (t66)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 14:30:37 -04:00
44r0n7 and Claude Opus 5.5
02e338a46f
Same-row belt feed into an uphill low end draws as two capped ends (t67)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 14:30:02 -04:00
44r0n7 and Claude Opus 5.5
45538cc18e
Joins follow the travel direction: the next piece goes right after the end (t67 phase 2b)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 14:09:28 -04:00