F on an ingot mold does nothing and says nothing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
+1
-1
@@ -43,7 +43,7 @@ function doInteract() {
|
||||
if (msg) break outer;
|
||||
}
|
||||
if (msg) { setStatus(msg, 'info'); if (!/^New (drill bit|bag)/.test(msg)) toast(msg); }
|
||||
else { setStatus('Nothing to use there.', 'info'); }
|
||||
else if ((moldAt(ax, ay) || {}).kind !== 'ingot') setStatus('Nothing to use there.', 'info'); // an ingot mold needs no F: say nothing
|
||||
}
|
||||
// Pick (middle mouse): the piece under the cursor becomes the one you build, with its
|
||||
// direction, wall material and filter settings. On loose material it picks that to blow out.
|
||||
|
||||
Reference in New Issue
Block a user