Log: old saves don't need to keep loading
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -4,6 +4,13 @@ What agents have done, newest first. Add an entry for every piece of work: the d
|
|||||||
note or request it was for, what changed, the files touched, the tests run, and anything left
|
note or request it was for, what changed, the files touched, the tests run, and anything left
|
||||||
open or not verified. Keep each entry short; the git history has the details.
|
open or not verified. Keep each entry short; the git history has the details.
|
||||||
|
|
||||||
|
## 2026-10-27: Save compatibility rule dropped from AGENTS.md (Claude Code)
|
||||||
|
|
||||||
|
- Owner: old saves don't matter; only they play, for testing, and can start a new game.
|
||||||
|
`AGENTS.md` still said to keep saves loading (never renumber ids, add migrations), which
|
||||||
|
contradicted the DESIGN decision "No backward compatibility for now". It now matches. The t65
|
||||||
|
subtask no longer asks for saves to load. `AGENTS.md` is local (gitignored). No code changed.
|
||||||
|
|
||||||
## 2026-10-27: t65 Rust conversion added to Todo (Claude Code)
|
## 2026-10-27: t65 Rust conversion added to Todo (Claude Code)
|
||||||
|
|
||||||
- Owner request: a task to convert the game to Rust for performance, after the base game is more
|
- Owner request: a task to convert the game to Rust for performance, after the base game is more
|
||||||
|
|||||||
Reference in New Issue
Block a user