From 552b9b6480bf5f466c1fd3c7b05930d71e0c4c86 Mon Sep 17 00:00:00 2001 From: 44r0n7 <44r0n7+gitea@pm.me> Date: Mon, 26 Oct 2026 23:31:35 -0400 Subject: [PATCH] Log: old saves don't need to keep loading Co-Authored-By: Claude Opus 5.5 --- docs/agent-log.md | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/docs/agent-log.md b/docs/agent-log.md index de387c2..3a6767e 100644 --- a/docs/agent-log.md +++ b/docs/agent-log.md @@ -4,6 +4,13 @@ What agents have done, newest first. Add an entry for every piece of work: the d note or request it was for, what changed, the files touched, the tests run, and anything left open or not verified. Keep each entry short; the git history has the details. +## 2026-10-27: Save compatibility rule dropped from AGENTS.md (Claude Code) + +- Owner: old saves don't matter; only they play, for testing, and can start a new game. + `AGENTS.md` still said to keep saves loading (never renumber ids, add migrations), which + contradicted the DESIGN decision "No backward compatibility for now". It now matches. The t65 + subtask no longer asks for saves to load. `AGENTS.md` is local (gitignored). No code changed. + ## 2026-10-27: t65 Rust conversion added to Todo (Claude Code) - Owner request: a task to convert the game to Rust for performance, after the base game is more