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Project-Kiln/docs/phase-0/fixture-policy.md
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Fixture policy

Allowed

  • Small, synthetic, deterministic files created specifically for tests.
  • Sanitized fragments whose provenance and redistribution permission are recorded.
  • Malformed, missing-field, duplicate, moved, unmounted, unusual-path, invalid-encoding, oversized-boundary, symlink, traversal, and shell-metacharacter cases.
  • Temporary integration state created under a test-owned directory and removed afterward.

Forbidden

  • Live tokens, cookies, account identifiers, device identifiers, personal paths, save files, complete personal libraries, crash dumps with private data, or proprietary launcher databases copied wholesale.
  • Network access in unit or contract tests.
  • Fixtures whose expected result depends on the developer's username, UID, home path, locale, clock, network, mount layout, or installed games.

Review and storage

Every fixture directory contains a README stating its origin, license/permission, sanitization, parser behavior being tested, and whether it may be redistributed. Binary fixtures require a size justification and checksum. Secrets scanners and adversarial tests treat fixtures as hostile input, not trusted code or shell text.