Test improvements: - Capture titles for all macOS windows, not just the frontmost. - Incorporate missing application log files. - Improve log clarity with enriched context. - Improve application termination on macOS by reducing grace period. - Ensure complete application termination on macOS. - Validate Vue application loading through an initial log. - Support ignoring environment-specific `stderr` errors. - Do not fail the test if working directory cannot be deleted. - Use retry pattern when installing dependencies due to network errors. Refactorings: - Migrate the test code to TypeScript. - Replace deprecated `rmdir` with `rm` for error-resistant directory removal. - Improve sanity checking by shifting from App.vue to Vue bootstrapper. - Centralize environment variable management with `EnvironmentVariables` construct. - Rename infrastructure/Environment to RuntimeEnvironment for clarity. - Isolate WindowVariables and SystemOperations from RuntimeEnvironment. - Inject logging via preloader. - Correct mislabeled RuntimeSanity tests. Configuration: - Introduce `npm run check:desktop` for simplified execution. - Omit `console.log` override due to `nodeIntegration` restrictions and reveal logging functionality using context-bridging.
26 lines
1.0 KiB
TypeScript
26 lines
1.0 KiB
TypeScript
import { RuntimeEnvironment } from '@/infrastructure/RuntimeEnvironment/RuntimeEnvironment';
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import { IRuntimeEnvironment } from '@/infrastructure/RuntimeEnvironment/IRuntimeEnvironment';
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import { ConsoleLogger } from '@/infrastructure/Log/ConsoleLogger';
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import { ILogger } from '@/infrastructure/Log/ILogger';
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import { ILoggerFactory } from '@/infrastructure/Log/ILoggerFactory';
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import { NoopLogger } from '@/infrastructure/Log/NoopLogger';
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import { WindowInjectedLogger } from '@/infrastructure/Log/WindowInjectedLogger';
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export class ClientLoggerFactory implements ILoggerFactory {
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public static readonly Current: ILoggerFactory = new ClientLoggerFactory();
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public readonly logger: ILogger;
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protected constructor(environment: IRuntimeEnvironment = RuntimeEnvironment.CurrentEnvironment) {
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if (environment.isDesktop) {
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this.logger = new WindowInjectedLogger();
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return;
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}
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if (environment.isNonProduction) {
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this.logger = new ConsoleLogger();
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return;
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}
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this.logger = new NoopLogger();
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}
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}
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