This commit unifies executable ID structure across categories and scripts, paving the way for more complex ID solutions for #262. It also refactors related code to adapt to the changes. Key changes: - Change numeric IDs to string IDs for categories - Use named types for string IDs to improve code clarity - Add unit tests to verify ID uniqueness Other supporting changes: - Separate concerns in entities for data access and executables by using separate abstractions (`Identifiable` and `RepositoryEntity`) - Simplify usage and construction of entities. - Remove `BaseEntity` for simplicity. - Move creation of categories/scripts to domain layer - Refactor CategoryCollection for better validation logic isolation - Rename some categories to keep the names (used as pseudo-IDs) unique on Windows.
106 lines
3.3 KiB
TypeScript
106 lines
3.3 KiB
TypeScript
import { OperatingSystem } from '@/domain/OperatingSystem';
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import type { IScriptingDefinition } from '@/domain/IScriptingDefinition';
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import type { Script } from '@/domain/Executables/Script/Script';
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import type { Category } from '@/domain/Executables/Category/Category';
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import type { ICategoryCollection } from '@/domain/Collection/ICategoryCollection';
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import { RecommendationLevel } from '@/domain/Executables/Script/RecommendationLevel';
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import type { ExecutableId } from '@/domain/Executables/Identifiable';
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import { ScriptStub } from './ScriptStub';
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import { ScriptingDefinitionStub } from './ScriptingDefinitionStub';
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import { CategoryStub } from './CategoryStub';
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export class CategoryCollectionStub implements ICategoryCollection {
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public scripting: IScriptingDefinition = new ScriptingDefinitionStub();
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public os = OperatingSystem.Linux;
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public initialScript: Script = new ScriptStub('55');
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public totalScripts = 0;
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public totalCategories = 0;
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public readonly actions = new Array<Category>();
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public withSomeActions(): this {
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this.withAction(new CategoryStub(`[${CategoryCollectionStub}]-action-1`));
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this.withAction(new CategoryStub(`[${CategoryCollectionStub}]-action-2`));
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this.withAction(new CategoryStub(`[${CategoryCollectionStub}]-action-3`));
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return this;
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}
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public withAction(category: Category): this {
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this.actions.push(category);
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return this;
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}
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public withActions(...actions: readonly Category[]): this {
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for (const action of actions) {
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this.withAction(action);
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}
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return this;
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}
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public withOs(os: OperatingSystem): this {
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this.os = os;
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return this;
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}
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public withScripting(scripting: IScriptingDefinition): this {
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this.scripting = scripting;
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return this;
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}
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public withInitialScript(script: Script): this {
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this.initialScript = script;
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return this;
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}
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public withTotalScripts(totalScripts: number): this {
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this.totalScripts = totalScripts;
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return this;
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}
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public getCategory(categoryId: ExecutableId): Category {
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return this.getAllCategories()
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.find((category) => category.executableId === categoryId)
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?? new CategoryStub(categoryId);
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}
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public getScriptsByLevel(level: RecommendationLevel): readonly Script[] {
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return this.getAllScripts()
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.filter((script) => script.level !== undefined && script.level <= level);
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}
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public getScript(executableId: ExecutableId): Script {
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return this.getAllScripts()
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.find((script) => executableId === script.executableId)
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?? new ScriptStub(executableId);
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}
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public getAllScripts(): ReadonlyArray<Script> {
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return this.actions.flatMap((category) => getScriptsRecursively(category));
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}
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public getAllCategories(): ReadonlyArray<Category> {
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return this.actions.flatMap(
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(category) => [category, ...getSubCategoriesRecursively(category)],
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);
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}
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}
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function getSubCategoriesRecursively(category: Category): ReadonlyArray<Category> {
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return (category.subcategories || []).flatMap(
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(subCategory) => [subCategory, ...getSubCategoriesRecursively(subCategory)],
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);
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}
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function getScriptsRecursively(category: Category): ReadonlyArray<Script> {
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return [
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...(category.scripts || []),
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...(category.subcategories || []).flatMap(
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(subCategory) => getScriptsRecursively(subCategory),
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),
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];
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}
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