Files
privacy.sexy/src/presentation/components/Scripts/ScriptsTree/SelectableTree/SelectableTree.vue
undergroundwires 36f0805590 unify usage of sleepAsync and add tests
The tests mock JS setTimeout API. However promise.resolve() is not working without flushing the promise queue (which could be done just by awaiting Promise.resolve()), similar issue has been discussed in facebook/jest#2157.
2021-05-04 19:10:23 +02:00

138 lines
5.1 KiB
Vue

<template>
<span>
<span v-if="initialLiquourTreeNodes != null && initialLiquourTreeNodes.length > 0">
<tree :options="liquorTreeOptions"
:data="initialLiquourTreeNodes"
v-on:node:checked="nodeSelected($event)"
v-on:node:unchecked="nodeSelected($event)"
ref="treeElement"
>
<span class="tree-text" slot-scope="{ node }" >
<Node :data="convertExistingToNode(node)" />
</span>
</tree>
</span>
<span v-else>Nooo 😢</span>
</span>
</template>
<script lang="ts">
import { Component, Prop, Vue, Watch } from 'vue-property-decorator';
import LiquorTree from 'liquor-tree';
import Node from './Node/Node.vue';
import { INode } from './Node/INode';
import { convertExistingToNode, toNewLiquorTreeNode } from './LiquorTree/NodeWrapper/NodeTranslator';
import { INodeSelectedEvent } from './INodeSelectedEvent';
import { sleepAsync } from '@/infrastructure/Threading/AsyncSleep';
import { getNewState } from './LiquorTree/NodeWrapper/NodeStateUpdater';
import { LiquorTreeOptions } from './LiquorTree/LiquorTreeOptions';
import { FilterPredicate, NodePredicateFilter } from './LiquorTree/NodeWrapper/NodePredicateFilter';
import { ILiquorTreeNewNode, ILiquorTreeExistingNode, ILiquorTree, ILiquorTreeNode, ILiquorTreeNodeState } from 'liquor-tree';
/** Wrapper for Liquor Tree, reveals only abstracted INode for communication */
@Component({
components: {
LiquorTree,
Node,
},
})
export default class SelectableTree extends Vue { // Keep it stateless to make it easier to switch out
@Prop() public filterPredicate?: FilterPredicate;
@Prop() public filterText?: string;
@Prop() public selectedNodeIds?: ReadonlyArray<string>;
@Prop() public initialNodes?: ReadonlyArray<INode>;
public initialLiquourTreeNodes?: ILiquorTreeNewNode[] = null;
public liquorTreeOptions = new LiquorTreeOptions(new NodePredicateFilter((node) => this.filterPredicate(node)));
public convertExistingToNode = convertExistingToNode;
public nodeSelected(node: ILiquorTreeExistingNode) {
const event: INodeSelectedEvent = {
node: convertExistingToNode(node),
isSelected: node.states.checked,
};
this.$emit('nodeSelected', event);
return;
}
@Watch('initialNodes', { immediate: true })
public async updateNodesAsync(nodes: readonly INode[]) {
if (!nodes) {
throw new Error('undefined initial nodes');
}
const initialNodes = nodes.map((node) => toNewLiquorTreeNode(node));
if (this.selectedNodeIds) {
recurseDown(initialNodes,
(node) => node.state = updateState(node.state, node, this.selectedNodeIds));
}
this.initialLiquourTreeNodes = initialNodes;
const api = await this.getLiquorTreeApiAsync();
api.setModel(this.initialLiquourTreeNodes); // as liquor tree is not reactive to data after initialization
}
@Watch('filterText', { immediate: true })
public async updateFilterTextAsync(filterText: |string) {
const api = await this.getLiquorTreeApiAsync();
if (!filterText) {
api.clearFilter();
} else {
api.filter('filtered'); // text does not matter, it'll trigger the filterPredicate
}
}
@Watch('selectedNodeIds')
public async setSelectedStatusAsync(selectedNodeIds: ReadonlyArray<string>) {
if (!selectedNodeIds) {
throw new Error('SelectedrecurseDown nodes are undefined');
}
const tree = await this.getLiquorTreeApiAsync();
tree.recurseDown(
(node) => node.states = updateState(node.states, node, selectedNodeIds),
);
}
private async getLiquorTreeApiAsync(): Promise<ILiquorTree> {
const accessor = (): ILiquorTree => {
const uiElement = this.$refs.treeElement;
return uiElement ? (uiElement as any).tree : undefined;
};
const treeElement = await tryUntilDefinedAsync(accessor, 5, 20); // Wait for it to render
if (!treeElement) {
throw Error('Referenced tree element cannot be found. Perhaps it\'s not yet rendered?');
}
return treeElement;
}
}
function updateState(
old: ILiquorTreeNodeState,
node: ILiquorTreeNode,
selectedNodeIds: ReadonlyArray<string>): ILiquorTreeNodeState {
return {...old, ...getNewState(node, selectedNodeIds)};
}
function recurseDown(
nodes: ReadonlyArray<ILiquorTreeNewNode>,
handler: (node: ILiquorTreeNewNode) => void) {
for (const node of nodes) {
handler(node);
if (node.children) {
recurseDown(node.children, handler);
}
}
}
async function tryUntilDefinedAsync<T>(
accessor: () => T | undefined,
delayInMs: number, maxTries: number): Promise<T | undefined> {
let triesLeft = maxTries;
let value: T;
while (triesLeft !== 0) {
value = accessor();
if (value) {
return value;
}
triesLeft--;
await sleepAsync(delayInMs);
}
return value;
}
</script>