This commit unifies executable ID structure across categories and scripts, paving the way for more complex ID solutions for #262. It also refactors related code to adapt to the changes. Key changes: - Change numeric IDs to string IDs for categories - Use named types for string IDs to improve code clarity - Add unit tests to verify ID uniqueness Other supporting changes: - Separate concerns in entities for data access and executables by using separate abstractions (`Identifiable` and `RepositoryEntity`) - Simplify usage and construction of entities. - Remove `BaseEntity` for simplicity. - Move creation of categories/scripts to domain layer - Refactor CategoryCollection for better validation logic isolation - Rename some categories to keep the names (used as pseudo-IDs) unique on Windows.
27 lines
775 B
TypeScript
27 lines
775 B
TypeScript
import type { ExecutableId } from '@/domain/Executables/Identifiable';
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import { type NodeMetadata, NodeType } from '@/presentation/components/Scripts/View/Tree/NodeContent/NodeMetadata';
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export class NodeMetadataStub implements NodeMetadata {
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public executableId: ExecutableId = 'stub-id';
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public readonly text: string = 'stub-text';
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public readonly isReversible: boolean = false;
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public readonly docs: readonly string[] = [];
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public children: readonly NodeMetadata[] = [];
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public readonly type: NodeType = NodeType.Category;
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public withChildren(children: readonly NodeMetadata[]): this {
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this.children = children;
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return this;
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}
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public withId(executableId: ExecutableId): this {
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this.executableId = executableId;
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return this;
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}
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}
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