This commit introduces a batched debounce mechanism for managing user
selection state changes. It effectively reduces unnecessary processing
during rapid script checking, preventing multiple triggers for code
compilation and UI rendering.
Key improvements include:
- Enhanced performance, especially noticeable when selecting large
categories. This update resolves minor UI freezes experienced when
selecting categories with numerous scripts.
- Correction of a bug where the code area only highlighted the last
selected script when multiple scripts were chosen.
Other changes include:
- Timing functions:
- Create a `Timing` folder for `throttle` and the new
`batchedDebounce` functions.
- Move these functions to the application layer from the presentation
layer, reflecting their application-wide use.
- Refactor existing code for improved clarity, naming consistency, and
adherence to new naming conventions.
- Add missing unit tests.
- `UserSelection`:
- State modifications in `UserSelection` now utilize a singular object
inspired by the CQRS pattern, enabling batch updates and flexible
change configurations, thereby simplifying change management.
- Remove the `I` prefix from related interfaces to align with new coding
standards.
- Refactor related code for better testability in isolation with
dependency injection.
- Repository:
- Move repository abstractions to the application layer.
- Improve repository abstraction to combine `ReadonlyRepository` and
`MutableRepository` interfaces.
- E2E testing:
- Introduce E2E tests to validate the correct batch selection
behavior.
- Add a specialized data attribute in `TheCodeArea.vue` for improved
testability.
- Reorganize shared Cypress functions for a more idiomatic Cypress
approach.
- Improve test documentation with related information.
- `SelectedScript`:
- Create an abstraction for simplified testability.
- Introduce `SelectedScriptStub` in tests as a substitute for the
actual object.
This commit applies `strictNullChecks` to the entire codebase to improve
maintainability and type safety. Key changes include:
- Remove some explicit null-checks where unnecessary.
- Add necessary null-checks.
- Refactor static factory functions for a more functional approach.
- Improve some test names and contexts for better debugging.
- Add unit tests for any additional logic introduced.
- Refactor `createPositionFromRegexFullMatch` to its own function as the
logic is reused.
- Prefer `find` prefix on functions that may return `undefined` and
`get` prefix for those that always return a value.
Enable `contextIsolation` in Electron to securely expose a limited set
of Node.js APIs to the renderer process. It:
1. Isolates renderer and main process contexts. It ensures that the
powerful main process functions aren't directly accessible from
renderer process(es), adding a security boundary.
2. Mitigates remote exploitation risks. By isolating contexts, potential
malicious code injections in the renderer can't directly reach and
compromise the main process.
3. Reduces attack surface.
4. Protect against prototype pollution: It prevents tampering of
JavaScript object prototypes in one context from affecting another
context, improving app reliability and security.
Supporting changes include:
- Extract environment and system operations classes to the infrastructure
layer. This removes node dependencies from core domain and application
code.
- Introduce `ISystemOperations` to encapsulate OS interactions. Use it
from `CodeRunner` to isolate node API usage.
- Add a preloader script to inject validated environment variables into
renderer context. This keeps Electron integration details
encapsulated.
- Add new sanity check to fail fast on issues with preloader injected
variables.
- Improve test coverage of runtime sanity checks and environment
components. Move validation logic into separate classes for Single
Responsibility.
- Improve absent value test case generation.