This commit unifies executable ID structure across categories and
scripts, paving the way for more complex ID solutions for #262.
It also refactors related code to adapt to the changes.
Key changes:
- Change numeric IDs to string IDs for categories
- Use named types for string IDs to improve code clarity
- Add unit tests to verify ID uniqueness
Other supporting changes:
- Separate concerns in entities for data access and executables by using
separate abstractions (`Identifiable` and `RepositoryEntity`)
- Simplify usage and construction of entities.
- Remove `BaseEntity` for simplicity.
- Move creation of categories/scripts to domain layer
- Refactor CategoryCollection for better validation logic isolation
- Rename some categories to keep the names (used as pseudo-IDs) unique
on Windows.
This commit consolidates scripts and categories under a unified
'Executable' concept. This simplifies the architecture and improves code
readability.
- Introduce subfolders within `src/domain` to segregate domain elements.
- Update class and interface names by removing the 'I' prefix in
alignment with new coding standards.
- Replace 'Node' with 'Executable' to clarify usage; reserve 'Node'
exclusively for the UI's tree component.
This commit upgrades TypeScript to the latest version 5.3 and introduces
`verbatimModuleSyntax` in line with the official Vue guide
recommendatinos (vuejs/docs#2592).
By enforcing `import type` for type-only imports, this commit improves
code clarity and supports tooling optimization, ensuring imports are
only bundled when necessary for runtime.
Changes:
- Bump TypeScript to 5.3.3 across the project.
- Adjust import statements to utilize `import type` where applicable,
promoting cleaner and more efficient code.
This commit introduces a batched debounce mechanism for managing user
selection state changes. It effectively reduces unnecessary processing
during rapid script checking, preventing multiple triggers for code
compilation and UI rendering.
Key improvements include:
- Enhanced performance, especially noticeable when selecting large
categories. This update resolves minor UI freezes experienced when
selecting categories with numerous scripts.
- Correction of a bug where the code area only highlighted the last
selected script when multiple scripts were chosen.
Other changes include:
- Timing functions:
- Create a `Timing` folder for `throttle` and the new
`batchedDebounce` functions.
- Move these functions to the application layer from the presentation
layer, reflecting their application-wide use.
- Refactor existing code for improved clarity, naming consistency, and
adherence to new naming conventions.
- Add missing unit tests.
- `UserSelection`:
- State modifications in `UserSelection` now utilize a singular object
inspired by the CQRS pattern, enabling batch updates and flexible
change configurations, thereby simplifying change management.
- Remove the `I` prefix from related interfaces to align with new coding
standards.
- Refactor related code for better testability in isolation with
dependency injection.
- Repository:
- Move repository abstractions to the application layer.
- Improve repository abstraction to combine `ReadonlyRepository` and
`MutableRepository` interfaces.
- E2E testing:
- Introduce E2E tests to validate the correct batch selection
behavior.
- Add a specialized data attribute in `TheCodeArea.vue` for improved
testability.
- Reorganize shared Cypress functions for a more idiomatic Cypress
approach.
- Improve test documentation with related information.
- `SelectedScript`:
- Create an abstraction for simplified testability.
- Introduce `SelectedScriptStub` in tests as a substitute for the
actual object.
This commit introduces `useUserSelectionState` compositional hook. it
centralizes and allows reusing the logic for tracking and mutation user
selection state across the application.
The change aims to increase code reusability, simplify the code, improve
testability, and adhere to the single responsibility principle. It makes
the code more reliable against race conditions and removes the need for
tracking deep changes.
Other supporting changes:
- Introduce `CardStateIndicator` component for displaying the card state
indicator icon, improving the testability and separation of concerns.
- Refactor `SelectionTypeHandler` to use functional code with more clear
interfaces to simplify the code. It reduces complexity, increases
maintainability and increase readability by explicitly separating
mutating functions.
- Add new unit tests and extend improving ones to cover the new logic
introduced in this commit. Remove the need to mount a wrapper
component to simplify and optimize some tests, using parameter
injection to inject dependencies intead.
This commit improves the dependency injection mechanism by introducing a
custom `injectKey` function.
Key improvements are:
- Enforced type consistency during dependency registration and
instantiation.
- Simplified injection process, abstracting away the complexity with a
uniform API, regardless of the dependency's lifetime.
- Eliminated the possibility of `undefined` returns during dependency
injection, promoting fail-fast behavior.
- Removed the necessity for type casting to `symbol` for injection keys
in unit tests by using existing types.
- Consalidated imports, combining keys and injection functions in one
`import` statement.
This commit fixes a bug where the check states of tree nodes were not
correctly updated upon selecting predefined groups like "Standard",
"Strict", "None" and "All".
It resolves the issue by manually triggering of updates for mutated
array containing selected scripts.
It enhances test coverage to prevent regression and verify the correct
behavior of state updates.
This bug was introduced in commit
4995e49c46, which optimized reactivity by
removing deep state tracking.
- Migrate from "Vue 2.X" to "Vue 3.X"
- Migrate from "Vue Test Utils v1" to "Vue Test Utils v2"
Changes in detail:
- Change `inserted` to `mounted`.
- Change `::v-deep` to `:deep`.
- Change to Vue 3.0 `v-modal` syntax.
- Remove old Vue 2.0 transition name, keep the ones for Vue 3.0.
- Use new global mounting API `createApp`.
- Change `destroy` to `unmount`.
- Bootstrapping:
- Move `provide`s for global dependencies to a bootsrapper from
`App.vue`.
- Remove `productionTip` setting (not in Vue 3).
- Change `IVueBootstrapper` for simplicity and Vue 3 compatible API.
- Add missing tests.
- Remove `.text` access on `VNode` as it's now internal API of Vue.
- Import `CSSProperties` from `vue` instead of `jsx` package.
- Shims:
- Remove unused `shims-tsx.d.ts`.
- Remove `shims-vue.d.ts` that's missing in quickstart template.
- Unit tests:
- Remove old typing workaround for mounting components.
- Rename `propsData` to `props`.
- Remove unneeded `any` cast workarounds.
- Move stubs and `provide`s under `global` object.
Other changes:
- Add `dmg-license` dependency explicitly due to failing electron builds
on macOS (electron-userland/electron-builder#6520,
electron-userland/electron-builder#6489). This was a side-effect of
updating dependencies for this commit.
Key highlights:
- Written from scratch to cater specifically to privacy.sexy's
needs and requirements.
- The visual look mimics the previous component with minimal changes,
but its internal code is completely rewritten.
- Lays groundwork for future functionalities like the "expand all"
button a flat view mode as discussed in #158.
- Facilitates the transition to Vue 3 by omitting the Vue 2.0 dependent
`liquour-tree` as part of #230.
Improvements and features:
- Caching for quicker node queries.
- Gradual rendering of nodes that introduces a noticable boost in
performance, particularly during search/filtering.
- `TreeView` solely governs the check states of branch nodes.
Changes:
- Keyboard interactions now alter the background color to highlight the
focused item. Previously, it was changing the color of the text.
- Better state management with clear separation of concerns:
- `TreeView` exclusively manages indeterminate states.
- `TreeView` solely governs the check states of branch nodes.
- Introduce transaction pattern to update state in batches to minimize
amount of events handled.
- Improve keyboard focus, style background instead of foreground. Use
hover/touch color on keyboard focus.
- `SelectableTree` has been removed. Instead, `TreeView` is now directly
integrated with `ScriptsTree`.
- `ScriptsTree` has been refactored to incorporate hooks for clearer
code and separation of duties.
- Adopt Vue-idiomatic bindings instead of keeping a reference of the
tree component.
- Simplify and change filter event management.
- Abandon global styles in favor of class-scoped styles.
- Use global mixins with descriptive names to clarify indended
functionality.