This commit unifies executable ID structure across categories and
scripts, paving the way for more complex ID solutions for #262.
It also refactors related code to adapt to the changes.
Key changes:
- Change numeric IDs to string IDs for categories
- Use named types for string IDs to improve code clarity
- Add unit tests to verify ID uniqueness
Other supporting changes:
- Separate concerns in entities for data access and executables by using
separate abstractions (`Identifiable` and `RepositoryEntity`)
- Simplify usage and construction of entities.
- Remove `BaseEntity` for simplicity.
- Move creation of categories/scripts to domain layer
- Refactor CategoryCollection for better validation logic isolation
- Rename some categories to keep the names (used as pseudo-IDs) unique
on Windows.
This commit fixes a bug that causes tooltips to be slightly misaligned.
Tooltip positioning was incorrect during modal transitions due to their
initial movement, causing tooltips to align incorrectly at the start of
the animation rather than the end.
One way to solve this would be using `autoUpdate` from `floating-ui`
with `animationFrame: true`. However, this recalculates positions tens
of times per second, impacting performance. This is a monkey solution.
This commit adopts a more efficient approach by updating tooltip
positions only at the end of the transitions, which reduces calculations
and conserves resources.
Key changes:
- Addd transition end event listener for updating tooltip positions.
- Use throttling to eliminate excessive position recalculations.
Other supporting changes:
- Improve throttle function to support efficient recalculations of
positions:
- Add ability to optionally exclude the first execution (leading
call).
- Refactor to simplify it make it easier to follow and read.
- Fix a bug where initial calls were incorrectly throttled if
`dateNow()` returned `0`.
- Introduce and use a global hook for efficient DOM event management.
This greatily introduce safety, reuse and testability of event
listening.
This commit upgrades TypeScript to the latest version 5.3 and introduces
`verbatimModuleSyntax` in line with the official Vue guide
recommendatinos (vuejs/docs#2592).
By enforcing `import type` for type-only imports, this commit improves
code clarity and supports tooling optimization, ensuring imports are
only bundled when necessary for runtime.
Changes:
- Bump TypeScript to 5.3.3 across the project.
- Adjust import statements to utilize `import type` where applicable,
promoting cleaner and more efficient code.
This commit applies `strictNullChecks` to the entire codebase to improve
maintainability and type safety. Key changes include:
- Remove some explicit null-checks where unnecessary.
- Add necessary null-checks.
- Refactor static factory functions for a more functional approach.
- Improve some test names and contexts for better debugging.
- Add unit tests for any additional logic introduced.
- Refactor `createPositionFromRegexFullMatch` to its own function as the
logic is reused.
- Prefer `find` prefix on functions that may return `undefined` and
`get` prefix for those that always return a value.
This commit changes `WatchSource` signatures into `Readonly<Ref>`s.
It provides two important benefits:
1. Eliminates the possibility of `undefined` states, that's result of
using `WatchSource`s. This previously required additional null checks.
By using `Readonly<Ref>`, the state handling becomes simpler and less
susceptible to null errors.
2. Optimizes performance by using references:
- Avoids the reactive layer of `computed` references when not needed.
- The `watch` syntax, such as `watch(() => ref.value)`, can introduce
side effects. For example, it does not account for `triggerRef` in
scenarios where the value remains unchanged, preventing the watcher
from running (vuejs/core#9579).
This commit improves the dependency injection mechanism by introducing a
custom `injectKey` function.
Key improvements are:
- Enforced type consistency during dependency registration and
instantiation.
- Simplified injection process, abstracting away the complexity with a
uniform API, regardless of the dependency's lifetime.
- Eliminated the possibility of `undefined` returns during dependency
injection, promoting fail-fast behavior.
- Removed the necessity for type casting to `symbol` for injection keys
in unit tests by using existing types.
- Consalidated imports, combining keys and injection functions in one
`import` statement.
- Migrate from "Vue 2.X" to "Vue 3.X"
- Migrate from "Vue Test Utils v1" to "Vue Test Utils v2"
Changes in detail:
- Change `inserted` to `mounted`.
- Change `::v-deep` to `:deep`.
- Change to Vue 3.0 `v-modal` syntax.
- Remove old Vue 2.0 transition name, keep the ones for Vue 3.0.
- Use new global mounting API `createApp`.
- Change `destroy` to `unmount`.
- Bootstrapping:
- Move `provide`s for global dependencies to a bootsrapper from
`App.vue`.
- Remove `productionTip` setting (not in Vue 3).
- Change `IVueBootstrapper` for simplicity and Vue 3 compatible API.
- Add missing tests.
- Remove `.text` access on `VNode` as it's now internal API of Vue.
- Import `CSSProperties` from `vue` instead of `jsx` package.
- Shims:
- Remove unused `shims-tsx.d.ts`.
- Remove `shims-vue.d.ts` that's missing in quickstart template.
- Unit tests:
- Remove old typing workaround for mounting components.
- Rename `propsData` to `props`.
- Remove unneeded `any` cast workarounds.
- Move stubs and `provide`s under `global` object.
Other changes:
- Add `dmg-license` dependency explicitly due to failing electron builds
on macOS (electron-userland/electron-builder#6520,
electron-userland/electron-builder#6489). This was a side-effect of
updating dependencies for this commit.
- Replace `ref`s with `shallowRef` when deep reactivity is not needed.
- Replace `readonly`s with `shallowReadonly` where the goal is to only
prevent `.value` mutation.
- Remove redundant `ref` in `SizeObserver.vue`.
- Remove redundant nested `ref` in `TooltipWrapper.vue`.
- Remove redundant `events` export from `UseCollectionState.ts`.
- Remove redundant `computed` from `UseCollectionState.ts`.
- Remove `timestamp` from `TreeViewFilterEvent` that becomes unnecessary
after using `shallowRef`.
- Add missing unit tests for `UseTreeViewFilterEvent`.
- Add missing stub for `FilterChangeDetails`.
Key highlights:
- Written from scratch to cater specifically to privacy.sexy's
needs and requirements.
- The visual look mimics the previous component with minimal changes,
but its internal code is completely rewritten.
- Lays groundwork for future functionalities like the "expand all"
button a flat view mode as discussed in #158.
- Facilitates the transition to Vue 3 by omitting the Vue 2.0 dependent
`liquour-tree` as part of #230.
Improvements and features:
- Caching for quicker node queries.
- Gradual rendering of nodes that introduces a noticable boost in
performance, particularly during search/filtering.
- `TreeView` solely governs the check states of branch nodes.
Changes:
- Keyboard interactions now alter the background color to highlight the
focused item. Previously, it was changing the color of the text.
- Better state management with clear separation of concerns:
- `TreeView` exclusively manages indeterminate states.
- `TreeView` solely governs the check states of branch nodes.
- Introduce transaction pattern to update state in batches to minimize
amount of events handled.
- Improve keyboard focus, style background instead of foreground. Use
hover/touch color on keyboard focus.
- `SelectableTree` has been removed. Instead, `TreeView` is now directly
integrated with `ScriptsTree`.
- `ScriptsTree` has been refactored to incorporate hooks for clearer
code and separation of duties.
- Adopt Vue-idiomatic bindings instead of keeping a reference of the
tree component.
- Simplify and change filter event management.
- Abandon global styles in favor of class-scoped styles.
- Use global mixins with descriptive names to clarify indended
functionality.