This commit unifies executable ID structure across categories and
scripts, paving the way for more complex ID solutions for #262.
It also refactors related code to adapt to the changes.
Key changes:
- Change numeric IDs to string IDs for categories
- Use named types for string IDs to improve code clarity
- Add unit tests to verify ID uniqueness
Other supporting changes:
- Separate concerns in entities for data access and executables by using
separate abstractions (`Identifiable` and `RepositoryEntity`)
- Simplify usage and construction of entities.
- Remove `BaseEntity` for simplicity.
- Move creation of categories/scripts to domain layer
- Refactor CategoryCollection for better validation logic isolation
- Rename some categories to keep the names (used as pseudo-IDs) unique
on Windows.
This commit refactors SCSS to resolve deprecation warnings related to
mixed declaration after nested rules.
Sass is changing how it processes declarations that appear after nested
rules to align with CSS standards. Previously, Sass would hoist
declarations to avoid duplicating selectors, However, this behavior will
soon change to make declarations apply in the order they appear, as per
CSS standards.
This commit improves UI consistency. It also improves maintainability by
removing "magic values" in favor of standardized spacing throughout the
application.
- Adjust spacing variables to match the convention.
- Add `_spacing.scss` to define a centralized set of spacing variables, both
absolute and relative, to standardize the spacing throughout the application.
This new approach ensures a consistent spacing logic across all components and
layouts, facilitating easier maintenance and scalability of the styling codebase.
- Update various SCSS styles to utilize the new spacing variables. This change
harmonizes the spacing across different parts of the application, aligning with
the new design system's principles.
- Slightly adjust existing padding/margin/gaps for better consistency.
Other supporting changes per component:
- RatingCircle: Update style names to match convention and simplify
hacky way to inject circle width value through CSS variables. Add
tests for the new behavior and refactor existing tests for easier
extensibility.
- TheFooter: Add small gap when footer items wrap.
- HiearchicalTreeNode: Refactor variables to separate caret size clearly
from padding applied.
- App: Make padding responsive as initial behavior of v0.13.0 before
5d940b57ef.
- ModalDialog: Use responsive absolute values instead of percentage.
- HorizontalResizeSlider:
- Use `v-bind` instead of hacky way to inject SCSS values through variables.
- Remove `verticalMargin` property to simplify its styling.
- Move `src/presentation/assets/styles/components/_card.scss` closer to
components that it styles. Update structure documentation.
The centralization of spacing definitions will aid in future design
adjustments, ensuring that updates to spacing can be made swiftly and
uniformly across the application. It's a step towards a more maintainable
and scalable frontend architecture.
This commit upgrades TypeScript to the latest version 5.3 and introduces
`verbatimModuleSyntax` in line with the official Vue guide
recommendatinos (vuejs/docs#2592).
By enforcing `import type` for type-only imports, this commit improves
code clarity and supports tooling optimization, ensuring imports are
only bundled when necessary for runtime.
Changes:
- Bump TypeScript to 5.3.3 across the project.
- Adjust import statements to utilize `import type` where applicable,
promoting cleaner and more efficient code.
This commit improves the user experience by adding smooth transitions
for expanding and collapsing tree node items and documentation sections.
The introduction of these animations makes the interface feel more
dynamic and responsive to user interactions.
Key changes:
- Implement a new `ExpandCollapseTransition` component to wrap UI
elements requiring expand/collapse animations.
- Utiliz the `ExpandCollapseTransition` in tree view nodes and
documentation sections to animate visibility changes.
- Refactor CSS to remove obsolete transition mixins, leveraging Vue's
transition system for consistency and maintainability.
This commit resolves issues with the touch highlight behavior on tree
nodes in touch-enabled Chromium browsers (such as Google Chrome).
The fix addresses two issues:
1. Dual color transition issue during tapping actions on tree nodes.
2. Not highlighting full visible width of the node on keyboard focus.
Other changes include:
- Create `InteractableNode.vue` to centralize click styling and logic.
- Remove redundant click/hover/touch styling from `LeafTreeNode.vue` and
`HierarchicalTreeNode.vue`.
Styling of codeblocks:
- Uniform margins as other documentation elements.
- Add small margin for inline code-blocks.
- Use different background color for inline code-blocks.
- Introduce `inline-code` and `code-block` mixins for clarity in
styling.
Overflowing of codeblocks:
- Improve flex layout of the tree component to be handle overflowing
content and providing maximum available width. To be able to correctly
provide maximum available width in card content, card expansion layout
is changed so both close button and the content gets their full width.
- Other refactorings to support this:
- Introduce separate Vue component for checkboxes of nodes for better
separation of concerns and improved maintainability.
- Refactor `LeafTreeNode` to make it simpler, separating layout concerns
from other styling.
- `ScriptsTree.vue`: Prefer `<div>`s instead of `<span>`s as they
represent large content.
- Remove unnecessary `<div>`s and use `<template>`s to reduce HTML
complexity.
- Update script documentation to not include unnecessary left padding
on script code blocks.
- Refactor SCSS variable names in `DocumentationText.vue` for clarity.
These updates ensure better adherence to Vue 3 standards and improve
overall code quality and readability.
- Update ESLint configuration from Vue 2.x to Vue 3 rules.
- Switch from "essential" to strictest "recommended" ESLint ruleset.
- Adjust ESLint script to treat warnings as errors by using
`--max-warnings=0` flag. This enforces stricter code quality controls
provided by Vue 3 rules.
This commit changes `WatchSource` signatures into `Readonly<Ref>`s.
It provides two important benefits:
1. Eliminates the possibility of `undefined` states, that's result of
using `WatchSource`s. This previously required additional null checks.
By using `Readonly<Ref>`, the state handling becomes simpler and less
susceptible to null errors.
2. Optimizes performance by using references:
- Avoids the reactive layer of `computed` references when not needed.
- The `watch` syntax, such as `watch(() => ref.value)`, can introduce
side effects. For example, it does not account for `triggerRef` in
scenarios where the value remains unchanged, preventing the watcher
from running (vuejs/core#9579).
- Migrate from "Vue 2.X" to "Vue 3.X"
- Migrate from "Vue Test Utils v1" to "Vue Test Utils v2"
Changes in detail:
- Change `inserted` to `mounted`.
- Change `::v-deep` to `:deep`.
- Change to Vue 3.0 `v-modal` syntax.
- Remove old Vue 2.0 transition name, keep the ones for Vue 3.0.
- Use new global mounting API `createApp`.
- Change `destroy` to `unmount`.
- Bootstrapping:
- Move `provide`s for global dependencies to a bootsrapper from
`App.vue`.
- Remove `productionTip` setting (not in Vue 3).
- Change `IVueBootstrapper` for simplicity and Vue 3 compatible API.
- Add missing tests.
- Remove `.text` access on `VNode` as it's now internal API of Vue.
- Import `CSSProperties` from `vue` instead of `jsx` package.
- Shims:
- Remove unused `shims-tsx.d.ts`.
- Remove `shims-vue.d.ts` that's missing in quickstart template.
- Unit tests:
- Remove old typing workaround for mounting components.
- Rename `propsData` to `props`.
- Remove unneeded `any` cast workarounds.
- Move stubs and `provide`s under `global` object.
Other changes:
- Add `dmg-license` dependency explicitly due to failing electron builds
on macOS (electron-userland/electron-builder#6520,
electron-userland/electron-builder#6489). This was a side-effect of
updating dependencies for this commit.
The tree view rendering performance is optimized by improving the node
render queue ordering. The node rendering order is modified based on the
expansion state and the depth in the hierarchy, leading to faster
rendering of visible nodes. This optimization is applied when the tree
nodes are not expanded to improve the rendering speed.
This new ordering ensures that nodes are rendered more efficiently,
prioritizing nodes that are collapsed and are at a higher level in the
hierarchy.
Key highlights:
- Written from scratch to cater specifically to privacy.sexy's
needs and requirements.
- The visual look mimics the previous component with minimal changes,
but its internal code is completely rewritten.
- Lays groundwork for future functionalities like the "expand all"
button a flat view mode as discussed in #158.
- Facilitates the transition to Vue 3 by omitting the Vue 2.0 dependent
`liquour-tree` as part of #230.
Improvements and features:
- Caching for quicker node queries.
- Gradual rendering of nodes that introduces a noticable boost in
performance, particularly during search/filtering.
- `TreeView` solely governs the check states of branch nodes.
Changes:
- Keyboard interactions now alter the background color to highlight the
focused item. Previously, it was changing the color of the text.
- Better state management with clear separation of concerns:
- `TreeView` exclusively manages indeterminate states.
- `TreeView` solely governs the check states of branch nodes.
- Introduce transaction pattern to update state in batches to minimize
amount of events handled.
- Improve keyboard focus, style background instead of foreground. Use
hover/touch color on keyboard focus.
- `SelectableTree` has been removed. Instead, `TreeView` is now directly
integrated with `ScriptsTree`.
- `ScriptsTree` has been refactored to incorporate hooks for clearer
code and separation of duties.
- Adopt Vue-idiomatic bindings instead of keeping a reference of the
tree component.
- Simplify and change filter event management.
- Abandon global styles in favor of class-scoped styles.
- Use global mixins with descriptive names to clarify indended
functionality.