This commit fixes an issue seen on certain Windows environments (Windows
10 22H2 and 11 23H2 Pro Azure VMs) where scripts were being deleted
during execution due to temporary directory usage. To resolve this,
scripts are now stored in a persistent directory, enhancing reliability
for long-running scripts and improving auditability along with
troubleshooting.
Key changes:
- Move script execution logic to the `main` process from `preloader` to
utilize Electron's `app.getPath`.
- Improve runtime environment detection for non-browser environments to
allow its usage in Electron main process.
- Introduce a secure module to expose IPC channels from the main process
to the renderer via the preloader process.
Supporting refactorings include:
- Simplify `CodeRunner` interface by removing the `tempScriptFolderName`
parameter.
- Rename `NodeSystemOperations` to `NodeElectronSystemOperations` as it
now wraps electron APIs too, and convert it to class for simplicity.
- Rename `TemporaryFileCodeRunner` to `ScriptFileCodeRunner` to reflect
its new functinoality.
- Rename `SystemOperations` folder to `System` for simplicity.
- Rename `HostRuntimeEnvironment` to `BrowserRuntimeEnvironment` for
clarity.
- Refactor main Electron process configuration to align with latest
Electron documentation/recommendations.
- Refactor unit tests `BrowserRuntimeEnvironment` to simplify singleton
workaround.
- Use alias imports like `electron/main` and `electron/common` for
better clarity.
This commit addresses an issue where macOS was incorrectly identified as
iPadOS in Chromium-based browsers. The root cause was related to touch
support detection being inaccurately triggered on Chromium browsers,
leading to misidentification.
The bug caused two issues:
1. Desktop version: Script execution on macOS did not work as the
desktop app wrongly assumed that it was running on iPadOS.
2. Web and desktop version: The UI didn't default to macOS, presuming an
iPadOS environment.
This bug was exclusive to Chromium browsers on macOS. Firefox and Safari
didn't exhibit this behavior, as they handle touch event browser API
as differently and initially expected.
Key changes:
- Improve touch support detection to accurately differentiate between
macOS and iPadOS by removing an identification method used that is not
reliable for Chromium-based browsers.
- Update user agent detection to correctly identify Electron-based
applications as macOS even without needing the information from the
preloader context.
This commit improves the handling of paths with spaces or special
characters during script execution in the desktop application.
Key improvements:
- Paths are now quoted for macOS/Linux, addressing issues with
whitespace or single quotes.
- Windows paths are enclosed in double quotes to handle special
characters.
Other supporting changes:
- Add more documentation for terminal execution commands.
- Refactor terminal script file execution into a dedicated file for
improved separation of concerns.
- Refactor naming of `RuntimeEnvironment` to align with naming
conventions (no interface with I prefix) and for clarity.
- Refactor `TemporaryFileCodeRunner` to simplify it by removing the `os`
parameter and handling OS-specific logic within the filename generator
instead.
- Refactor `fileName` to `filename` for consistency.
This commit resolves the issue with the `:active` pseudo-class not
activating in mobile Safari on iOS devices. It introduces a workaround
specifically for mobile Safari on iOS/iPadOS to enable the `:active`
pseudo-class. This ensures a consistent and responsive user interface
in response to touch states on mobile Safari.
Other supporting changes:
- Introduce new test utility functions such as `createWindowEventSpies`
and `formatAssertionMessage` to improve code reusability and
maintainability.
- Improve browser detection:
- Add detection for iPadOS and Windows 10 Mobile.
- Add touch support detection to correctly determine iPadOS vs macOS.
- Fix misidentification of some Windows 10 Mobile platforms as Windows
Phone.
- Improve test coverage and refactor tests.