This commit refactors existing text utility functions into the
application layer for broad reuse and integrates them across
the codebase. Initially, these utilities were confined to test
code, which limited their application.
Changes:
- Move text utilities to the application layer.
- Centralize text utilities into dedicated files for better
maintainability.
- Improve robustness of utility functions with added type checks.
- Replace duplicated logic with centralized utility functions
throughout the codebase.
- Expand unit tests to cover refactored code parts.
This commit introduces stricter type validation across the application
to reject objects with unexpected properties, enhancing the robustness
and predictability of data handling.
Changes include:
- Implement a common utility to validate object types.
- Refactor across various parsers and data handlers to utilize the new
validations.
- Update error messages for better clarity and troubleshooting.
This commit introduces a custom error object to provide additional
context for errors throwing during parsing and compiling operations,
improving troubleshooting.
By integrating error context handling, the error messages become more
informative and user-friendly, providing sequence of trace with context
to aid in troubleshooting.
Changes include:
- Introduce custom error object that extends errors with contextual
information. This replaces previous usages of `AggregateError` which
is not displayed well by browsers when logged.
- Improve parsing functions to encapsulate error context with more
details.
- Increase unit test coverage and refactor the related code to be more
testable.
This commit addresses failures in end-to-end tests that occurred due to
`ResizeObserver` loop limit exceptions.
These errors were triggered by Vue dependency upgrades in the commit
aae5434451.
The errors had the following message:
> `ResizeObserver loop completed with undelivered notifications`
This error happens when there are too many observations and the observer
is not able to deliver all observations within a single animation frame.
See: WICG/resize-observer#38
his commit resolves the issue by controlling how many observations are
delivered per animation frame and limiting it to only one.
It improves performance by reducing layout trashing, improving frame
rates, and managing resources more effectively.
Changes:
- Introduce an animation frame control to manage observations more
efficiently.
- Centralized `ResizeObserver` management within the `UseResizeObserver`
hook to improve consistency and reuse across the application.
This commit fixes a bug that causes tooltips to be slightly misaligned.
Tooltip positioning was incorrect during modal transitions due to their
initial movement, causing tooltips to align incorrectly at the start of
the animation rather than the end.
One way to solve this would be using `autoUpdate` from `floating-ui`
with `animationFrame: true`. However, this recalculates positions tens
of times per second, impacting performance. This is a monkey solution.
This commit adopts a more efficient approach by updating tooltip
positions only at the end of the transitions, which reduces calculations
and conserves resources.
Key changes:
- Addd transition end event listener for updating tooltip positions.
- Use throttling to eliminate excessive position recalculations.
Other supporting changes:
- Improve throttle function to support efficient recalculations of
positions:
- Add ability to optionally exclude the first execution (leading
call).
- Refactor to simplify it make it easier to follow and read.
- Fix a bug where initial calls were incorrectly throttled if
`dateNow()` returned `0`.
- Introduce and use a global hook for efficient DOM event management.
This greatily introduce safety, reuse and testability of event
listening.
Key changes:
- Run URL checks more frequently on every change.
- Introduce environment variable to randomly select and limit URLs
tested, this way the tests will provide quicker feedback on code
changes.
Other supporting changes:
- Log more information about test before running the test to enable
easier troubleshooting.
- Move shuffle function for arrays for reusability and missing tests.
This commit upgrades TypeScript to the latest version 5.3 and introduces
`verbatimModuleSyntax` in line with the official Vue guide
recommendatinos (vuejs/docs#2592).
By enforcing `import type` for type-only imports, this commit improves
code clarity and supports tooling optimization, ensuring imports are
only bundled when necessary for runtime.
Changes:
- Bump TypeScript to 5.3.3 across the project.
- Adjust import statements to utilize `import type` where applicable,
promoting cleaner and more efficient code.
This commit introduces native operating system file dialogs in the
desktop application replacing the existing web-based dialogs.
It lays the foundation for future enhancements such as:
- Providing error messages when saving or executing files, addressing
#264.
- Creating system restore points, addressing #50.
Documentation updates:
- Update `desktop-vs-web-features.md` with added functionality.
- Update `README.md` with security feature highlights.
- Update home page documentation to emphasize security features.
Other supporting changes include:
- Integrate IPC communication channels for secure Electron dialog API
interactions.
- Refactor `IpcRegistration` for more type-safety and simplicity.
- Introduce a Vue hook to encapsulate dialog functionality.
- Improve errors during IPC registration for easier troubleshooting.
- Move `ClientLoggerFactory` for consistency in hooks organization and
remove `LoggerFactory` interface for simplicity.
- Add tests for the save file dialog in the browser context.
- Add `Blob` polyfill in tests to compensate for the missing
`blob.text()` function in `jsdom` (see jsdom/jsdom#2555).
Improve environment detection logic:
- Treat test environment as browser environments to correctly activate
features based on the environment. This resolves issues where the
environment is misidentified as desktop, but Electron preloader APIs
are missing.
- Rename `isDesktop` environment identification variable to
`isRunningAsDesktopApplication` for better clarity and to avoid
confusion with desktop environments in web/browser/test environments.
- Simplify `BrowserRuntimeEnvironment` to consistently detect
non-desktop application environments.
- Improve environment detection for Electron main process
(electron/electron#2288).
This commit improves the horizontal slider between the generated code
area and the script list. It enhances interaction, accessibility and
performance. It provides missing touch responsiveness, improves
accessibility by using better HTML semantics, introduces throttling and
refactors cursor handling during drag operations with added tests.
These changes provides smoother user experience, better support for
touch devices, reduce load during interactions and ensure the
component's behavior is intuitive and accessible across different
devices and interactions.
- Fix horizontal slider not responding to touch events.
- Improve slider handle to be a `<button>` for improved accessibility
and native browser support, improving user interaction and keyboard
support.
- Add throttling in the slider for performance optimization, reducing
processing load during actions.
- Fix losing dragging state cursor on hover over page elements such as
input boxes and buttons during dragging.
- Separate dragging logic into its own compositional hook for clearer
separation of concerns.
- Refactor global cursor mutation process.
- Increase robustness in global cursor changes by preserving and
restoring previous cursor style to prevent potential side-effects.
- Use Vue 3.2 feature for defining cursor CSS style in `<style>`
section.
- Expand unit test coverage for horizontal slider, use MouseEvent and
type cast it to PointerEvent as MouseEvent is not yet supported by
`jsdom` (see jsdom/jsdom#2527).
This commit enhances application security against potential attacks by
isolating dependencies that access the host system (like file
operations) from the renderer process. It narrows the exposed
functionality to script execution only, adding an extra security layer.
The changes allow secure and scalable API exposure, preparing for future
functionalities such as desktop notifications for script errors (#264),
improved script execution handling (#296), and creating restore points
(#50) in a secure and repeatable way.
Changes include:
- Inject `CodeRunner` into Vue components via dependency injection.
- Move `CodeRunner` to the application layer as an abstraction for
better domain-driven design alignment.
- Refactor `SystemOperations` and related interfaces, removing the `I`
prefix.
- Update architecture documentation for clarity.
- Update return types in `NodeSystemOperations` to match the Node APIs.
- Improve `WindowVariablesProvider` integration tests for better error
context.
- Centralize type checks with common functions like `isArray` and
`isNumber`.
- Change `CodeRunner` to use `os` parameter, ensuring correct window
variable injection.
- Streamline API exposure to the renderer process:
- Automatically bind function contexts to prevent loss of original
context.
- Implement a way to create facades (wrapper/proxy objects) for
increased security.
- Migrate to `electron-log` v5.X.X, centralizing log files to adhere to
best-practices.
- Add critical event logging in the log file.
- Replace `ElectronLog` type with `LogFunctions` for better abstraction.
- Unify log handling in `desktop-runtime-error` by removing
`renderer.log` due to `electron-log` v5 changes.
- Update and extend logger interfaces, removing 'I' prefix and adding
common log levels to abstract `electron-log` completely.
- Move logger interfaces to the application layer as it's cross-cutting
concern, meanwhile keeping the implementations in the infrastructure
layer.
- Introduce `useLogger` hook for easier logging in Vue components.
- Simplify `WindowVariables` by removing nullable properties.
- Improve documentation to clearly differentiate between desktop and web
versions, outlining specific features of each.
This commit introduces a batched debounce mechanism for managing user
selection state changes. It effectively reduces unnecessary processing
during rapid script checking, preventing multiple triggers for code
compilation and UI rendering.
Key improvements include:
- Enhanced performance, especially noticeable when selecting large
categories. This update resolves minor UI freezes experienced when
selecting categories with numerous scripts.
- Correction of a bug where the code area only highlighted the last
selected script when multiple scripts were chosen.
Other changes include:
- Timing functions:
- Create a `Timing` folder for `throttle` and the new
`batchedDebounce` functions.
- Move these functions to the application layer from the presentation
layer, reflecting their application-wide use.
- Refactor existing code for improved clarity, naming consistency, and
adherence to new naming conventions.
- Add missing unit tests.
- `UserSelection`:
- State modifications in `UserSelection` now utilize a singular object
inspired by the CQRS pattern, enabling batch updates and flexible
change configurations, thereby simplifying change management.
- Remove the `I` prefix from related interfaces to align with new coding
standards.
- Refactor related code for better testability in isolation with
dependency injection.
- Repository:
- Move repository abstractions to the application layer.
- Improve repository abstraction to combine `ReadonlyRepository` and
`MutableRepository` interfaces.
- E2E testing:
- Introduce E2E tests to validate the correct batch selection
behavior.
- Add a specialized data attribute in `TheCodeArea.vue` for improved
testability.
- Reorganize shared Cypress functions for a more idiomatic Cypress
approach.
- Improve test documentation with related information.
- `SelectedScript`:
- Create an abstraction for simplified testability.
- Introduce `SelectedScriptStub` in tests as a substitute for the
actual object.
This commit applies `strictNullChecks` to the entire codebase to improve
maintainability and type safety. Key changes include:
- Remove some explicit null-checks where unnecessary.
- Add necessary null-checks.
- Refactor static factory functions for a more functional approach.
- Improve some test names and contexts for better debugging.
- Add unit tests for any additional logic introduced.
- Refactor `createPositionFromRegexFullMatch` to its own function as the
logic is reused.
- Prefer `find` prefix on functions that may return `undefined` and
`get` prefix for those that always return a value.
Unit and integration tests have been failing due to failed logging of
`Error` objects. These were creating an issue where `mocha` was not
properly returning right exit codes, leading to test pipelines
incorrectly passing despite test failures.
- Fix runtime behavior of failing to retrieve error stacks.
- Add tests for error handling.
- Add more robust custom error handling.
Related issues: babel/babel#14273, vuejs/vue-cli#6994.
- Unify test data for nonexistence of an object/string and collection.
- Introduce more test through adding missing test data to existing tests.
- Improve logic for checking absence of values to match tests.
- Add missing tests for absent value validation.
- Update documentation to include shared test functionality.
Major refactoring using ESLint with rules from AirBnb and Vue.
Enable most of the ESLint rules and do necessary linting in the code.
Also add more information for rules that are disabled to describe what
they are and why they are disabled.
Allow logging (`console.log`) in test files, and in development mode
(e.g. when working with `npm run serve`), but disable it when
environment is production (as pre-configured by Vue). Also add flag
(`--mode production`) in `lint:eslint` command so production linting is
executed earlier in lifecycle.
Disable rules that requires a separate work. Such as ESLint rules that
are broken in TypeScript: no-useless-constructor (eslint/eslint#14118)
and no-shadow (eslint/eslint#13014).
- refactor array equality check and add tests
- remove OperatingSystem.Unknown causing extra logic, return undefined instead
- refactor enum validation to share same logic
- refactor scripting language factories to share same logic
- refactor too many args in runCodeAsync
- refactor ScriptCode constructor to reduce complexity
- fix writing useless write to member object since another property write always override it