This commit addresses failures in end-to-end tests that occurred due to
`ResizeObserver` loop limit exceptions.
These errors were triggered by Vue dependency upgrades in the commit
aae5434451.
The errors had the following message:
> `ResizeObserver loop completed with undelivered notifications`
This error happens when there are too many observations and the observer
is not able to deliver all observations within a single animation frame.
See: WICG/resize-observer#38
his commit resolves the issue by controlling how many observations are
delivered per animation frame and limiting it to only one.
It improves performance by reducing layout trashing, improving frame
rates, and managing resources more effectively.
Changes:
- Introduce an animation frame control to manage observations more
efficiently.
- Centralized `ResizeObserver` management within the `UseResizeObserver`
hook to improve consistency and reuse across the application.
This commit addresses an issue in Chromium on Linux and Windows where
the appearance of a vertical scrollbar causes unexpected horizontal
layout shifts. This behavior typically occurs when the window is
resized, a card is opened or a script is selected, resulting in content
being pushed to the left.
The solution implemented involves using `scrollbar-gutter: stable` to
ensure space is always allocated for the scrollbar, thus preventing any
shift in the page layout. This fix primarily affects Chromium-based
browsers on Linux and Windows. It has no impact on Firefox on any
platform, or any browser on macOS (including Chromium). Because these
render the scrollbar as an overlay, and do not suffer from this issue.
Steps to reproduce the issue using Chromium browser on Linux/Windows:
1. Open the app with a height large enough where a vertical scrollbar is
not visible.
2. Resize the window to a height that triggers a vertical scrollbar.
3. Notice the layout shift as the body content moves to the right.
Changes:
- Add a CSS mixin to handle scrollbar gutter allocation with a fallback.
- Add support for modal dialog background lock to handle
`scrollbar-gutter: stable;` in calculations to avoid layout shift when
a modal is open.
- Add E2E test to avoid regression.
- Update DevToolkit to accommodate new scrollbar spacing.
This commit fixes a bug that causes tooltips to be slightly misaligned.
Tooltip positioning was incorrect during modal transitions due to their
initial movement, causing tooltips to align incorrectly at the start of
the animation rather than the end.
One way to solve this would be using `autoUpdate` from `floating-ui`
with `animationFrame: true`. However, this recalculates positions tens
of times per second, impacting performance. This is a monkey solution.
This commit adopts a more efficient approach by updating tooltip
positions only at the end of the transitions, which reduces calculations
and conserves resources.
Key changes:
- Addd transition end event listener for updating tooltip positions.
- Use throttling to eliminate excessive position recalculations.
Other supporting changes:
- Improve throttle function to support efficient recalculations of
positions:
- Add ability to optionally exclude the first execution (leading
call).
- Refactor to simplify it make it easier to follow and read.
- Fix a bug where initial calls were incorrectly throttled if
`dateNow()` returned `0`.
- Introduce and use a global hook for efficient DOM event management.
This greatily introduce safety, reuse and testability of event
listening.
This commit addresses touch target size issues on mobile devices by
adjusting modal margins. The larger margin allows for easier interaction
for modal dialogs by tapping outside the modal area on smaller screens.
Key changes:
- Introduce 30px margin on larger screens and 20px on smaller devices
around modals, adhering to accessibility guidelines.
- Remove `max-height: 90vh;` in favor of consistent vertical margins,
centralizing the spacing control via the `margin` property.
- Remove `max-height: 90v;` used to display scroll-bars as the vertical
margin is now handled by `margin` property in single place.
This commit improves UI consistency. It also improves maintainability by
removing "magic values" in favor of standardized spacing throughout the
application.
- Adjust spacing variables to match the convention.
- Add `_spacing.scss` to define a centralized set of spacing variables, both
absolute and relative, to standardize the spacing throughout the application.
This new approach ensures a consistent spacing logic across all components and
layouts, facilitating easier maintenance and scalability of the styling codebase.
- Update various SCSS styles to utilize the new spacing variables. This change
harmonizes the spacing across different parts of the application, aligning with
the new design system's principles.
- Slightly adjust existing padding/margin/gaps for better consistency.
Other supporting changes per component:
- RatingCircle: Update style names to match convention and simplify
hacky way to inject circle width value through CSS variables. Add
tests for the new behavior and refactor existing tests for easier
extensibility.
- TheFooter: Add small gap when footer items wrap.
- HiearchicalTreeNode: Refactor variables to separate caret size clearly
from padding applied.
- App: Make padding responsive as initial behavior of v0.13.0 before
5d940b57ef.
- ModalDialog: Use responsive absolute values instead of percentage.
- HorizontalResizeSlider:
- Use `v-bind` instead of hacky way to inject SCSS values through variables.
- Remove `verticalMargin` property to simplify its styling.
- Move `src/presentation/assets/styles/components/_card.scss` closer to
components that it styles. Update structure documentation.
The centralization of spacing definitions will aid in future design
adjustments, ensuring that updates to spacing can be made swiftly and
uniformly across the application. It's a step towards a more maintainable
and scalable frontend architecture.
This commit fixes inconsistent tooltip styling by setting the font
explicitly on the tooltip container to ensure uniform tooltip fonts.
As tooltip is rendered inside the parent elements' DOM, styling parent
element's font was also styling the font's font due to style
propogation, but setting fonts explicitly on tooltip ensure this does
not happen.
This commit updates the `vite` dependency to the latest version (5.1.X)
and makes necessary adjustments to accommodate deprecations and new
features introduced in Vite 5.1.X.
Changes include:
- Modify the import statement for SVG files to use `query: '?raw'` syntax
due to the deprecation of the `as: raw` option.
- Update `moduleResolution` setting to `Bundler` in `tsconfig.json` to
support the new TypeScript 5 option, aligning with Vite 5's migration
guide for Rollup 4 compatibility without requiring file extensions on
relative imports.
Plugin migrations for Vite 5 support:
- Bump `@modyfi/vite-plugin-yaml`, see @modyfi/vite-plugin-yaml#22.
- Bump `electron-vite`, see alex8088/electron-vite#335.
- Bump `vitejs/plugin-legacy`.
- Bump `vitejs/vite-plugin-vue`, see vitejs/vite-plugin-vue#290.
This commit upgrades TypeScript to the latest version 5.3 and introduces
`verbatimModuleSyntax` in line with the official Vue guide
recommendatinos (vuejs/docs#2592).
By enforcing `import type` for type-only imports, this commit improves
code clarity and supports tooling optimization, ensuring imports are
only bundled when necessary for runtime.
Changes:
- Bump TypeScript to 5.3.3 across the project.
- Adjust import statements to utilize `import type` where applicable,
promoting cleaner and more efficient code.
This commit ensures that the tooltip maintains its `z-index` during both
visibility and invisibility transitions. This prevents the tooltip from
falling behind other elements during its fade-in and fade-out
animations, providing smoother and more visually consistent user
experience.
This commit improves the user experience by adding smooth transitions
for expanding and collapsing tree node items and documentation sections.
The introduction of these animations makes the interface feel more
dynamic and responsive to user interactions.
Key changes:
- Implement a new `ExpandCollapseTransition` component to wrap UI
elements requiring expand/collapse animations.
- Utiliz the `ExpandCollapseTransition` in tree view nodes and
documentation sections to animate visibility changes.
- Refactor CSS to remove obsolete transition mixins, leveraging Vue's
transition system for consistency and maintainability.
This commit centralizes the styling of key UI elements across the
project to ensure:
- Consistent look and feel.
- Enhanced code reusability.
- Simpified maintenance, improving development speed.
It establishes a uniform foundation that can be leveraged across
different parts of the project, even enabling the styling to be shared
across different websites (supporting issue #49).
Key changes:
- Apply the following shared styles globally:
* Styling of code, blockquotes, superscripts, horizontal rules and
anchors.
* Vertical and horizontal spacing.
- Segregate base styling into dedicated SCSS files for clearer structure
and increased maintainability.
- Remove custom styling from affected components, enabling global style
reuse for visual uniformity, reduced redundancy, and enhanced
semantics.
Other supporting changes:
- Rename `globals.scss` to `base.scss` for better clarity.
- Add `.editorconfig` for `.scss` files to ensure consistent whitespace
usage.
- Remove `2` file from the project root, that was included in the source
code by mistake.
- Remove unused font-face imports
Key changes:
- Change main font to Roboto Slab for enhanced readability.
- Change code font to 'Source Code Pro' for consistent monospace code
rendering.
- Import and set code font explicitly for uniform appearance across
platforms.
- Update Slabo 27px (logo font) version from v6 to v14.
- Update Yesteryear (cursive font) version from v8 to v18.
- Drop support for historic browser-specific formats, retaining only
WOFF2 for modern and TTF for legacy browsers.
- Use `font-display: swap` to improve perceived load times and minimize
layout shifts.
Supporting changes:
- Simplify font-weight usage to 'normal' and 'bold' for consistency.
- Adjust inline code padding for better scalability and prevent
overflow.
- Introduce `$font-main` as main font variable.
- Remove specification of main font as it's best practice to rely on the
default font defined on `body` style.
- Specify font in code area to ensure it uses the code font consistently
as the rest of the application.
- Remove local font search through `local` to simplify the import logic
and prioritize consistency over performance.
- Import bold font explicitly (`font-weight: 700`) for smooth and
consistent rendering.
- Move `font-family` definitions to `_typography.scss` to better adhere
to the common standards and conventions.
- Refactor font variables to have `font-family-` prefix instead of
`font-` to improve clarity and differentiation between `font-size`
variables.
- Rename 'artistic' font to 'cursive' for preciseness and clarity.
- Use smaller font sizes to match the new main font size, as Roboto Slab
is relatively larger.
- Add missing fallbacks for serif fonts to improve fault tolerance.
- Change padding slightly on toggle switch for revert buttons to align
well with new main font and its sizing.
Since the 0.12.0 release, Linux support has undergone extensive testing
and all reported issues have been addressed. This change removes the
'preview' label from all UI elements related to Linux, signifying that
Linux support is mature and fully integrated.
- The 'preview' text next to Linux in the operating system selection
and other related UI elements has been omitted.
- Users can now select Linux without the implication of it being an
experimental feature, encouraging trust and wider adoption.
This commit introduces 'Revert: None - Selected' toggle, enabling users
to revert all reversible scripts with a single action, improving user
safety and control over script effects.
This feature addresses user-reported concerns about the ease of
reverting script changes. This feature should enhance the user experience
by streamlining the revert process along with providing essential
information about script reversibility.
Key changes:
- Add buttons to revert all selected scripts or setting all selected
scripts to non-revert state.
- Add tooltips with detailed explanations about consequences of
modifying revert states, includinginformation about irreversible
script changes.
Supporting changes:
- Align items on top menu vertically for better visual consistency.
- Rename `SelectionType` to `RecommendationStatusType` for more clarity.
- Rename `IReverter` to `Reverter` to move away from `I` prefix
convention.
- The `.script` CSS class was duplicated in `TheScriptsView.vue` and
`TheScriptsArea.vue`, leading to style collisions in the development
environment. The class has been renamed to component-specific classes
to avoid such issues in the future.
The project's slagon has been updated back to "Privacy is sexy" from
"Now you have the choice" for enhanced brand clarity and memorability.
This change also reflects the community's preference and aligns with the
project's established identity.
This commit also refactors naming and structure of project information
(metadata) struct to enhance clarity and maintainability in relation to
changing the slogan.
Key changes include:
- Update UI components to display the revised slogan.
- Remove period from project slogan in code area for consistency with a
explanatory comment for future maintainability.
- Refactor header container and class names for clarity.
- Standardize project metadata usage in `TheCodeArea.vue` to ensure
consistency.
- Improve code clarity by renaming `IProjectInformation` to
`ProjectDetails` and `ProjectInformation` to `GitHubProjectDetails`.
- Organize `ProjectDetails` under a dedicated `Project` directory within
the domain layer for better structure.
These changes are expected to improve the project's appeal and
streamline future maintenance and development efforts.
This commit improves markdown rendering to convert reference labels
(e.g., `[1]`) to superscripts, improving document readability without
cluttering the text. This improvement applies documentation of all
scripts and categories.
Changes:
- Implement superscript conversion for reference labels within markdown
content, ensuring a cleaner presentation of textual references.
- Enable HTML content within markdown, necessary for inserting `<sup>`
elements due to limitations in `markdown-it`, see
markdown-it/markdown-it#999 for details.
- Refactor markdown rendering process for improved testability and
adherence to the Single Responsibility Principle.
- Create `_typography.scss` with font size definitions, facilitating
better control over text presentation.
- Adjust external URL indicator icon sizing for consistency, aligning
images with the top of the text to maintain a uniform appearence.
- Use normal font-size explicitly for documentation text to ensure
consistency.
- Remove text size specification in `markdown-styles` mixin, using `1em`
for spacing to simplify styling.
- Rename font sizing variables for clarity, distinguishing between
absolute and relative units.
- Change `font-size-relative-smaller` to be `80%`, browser default for
`font-size: smaller;` CSS style and use it with `<sup>` elements.
- Improve the logic for converting plain URLs to hyperlinks, removing
trailing whitespace for cleaner link generation.
- Fix plain URL to hyperlink (autolinking) logic removing trailing
whitespace from the original markdown content. This was revealed by
tests after separating its logic.
- Increase test coverage with more tests.
- Add types for `markdown-it` through `@types/markdown-it` package for
better editor support and maintainability.
- Simplify implementation of adding custom anchor attributes in
`markdown-it` using latest documentation.
This commit standardizes font sizes across components for a uniform
look. The icon sizes, font weights and line heights are also adjusted
accordingly for better standardization and simplicity.
- Introduce variables for standard font sizes, enhancing
maintainability.
- Remove explicit pixel values, replaced with scalable units based on
root size.
- Remove workaround for line-height adoptation of bigger font-size.
- Use consistent small font-size for the code area.
- Adjust checkbox tick to scale with font size.
Tooltip content now has a maximum width set to accommodate an optimal
character count per line, enhancing readability and interface
cleanliness.
This limit is grounded in typographic research suggesting that 50-75
characters per line is ideal for text readability, with tooltips being
targeted to the lower end of this spectrum to maintain brevity and
clarity.
- Refine tooltip documentation with clearer information.
- Introduce privacy ranking indicator for intuitive user guidance.
- Adopt a consistent format throughout documentation.
- Switch from emojis to icons to maintain visual uniformity.
- Include the script's directory path #304.
- Exclude Windows-specific instructions on non-Windows OS.
- Standardize language across dialogs for consistency.
Other supporting changes:
- Add script diagnostics data collection from main process.
- Document script file storage and execution tamper protection in
SECURITY.md.
- Remove redundant comment in `NodeReadbackFileWriter`.
- Centralize error display for uniformity and simplicity.
- Simpify `WindowVariablesValidator` to omit checks when not on the
renderer process.
- Improve and centralize Electron environment detection.
- Use more emphatic language (don't worry) in error messages.
This commit introduces system-native error dialogs on desktop
application for code save or execution failures, addressing user confusion
described in issue #264.
This commit adds informative feedback when script execution or saving
fails.
Changes:
- Implement support for system-native error dialogs.
- Refactor `CodeRunner` and `Dialog` interfaces and their
implementations to improve error handling and provide better type
safety.
- Introduce structured error handling, allowing UI to display detailed
error messages.
- Replace error throwing with an error object interface for controlled
handling. This ensures that errors are propagated to the renderer
process without being limited by Electron's error object
serialization limitations as detailed in electron/electron#24427.
- Add logging for dialog actions to aid in troubleshooting.
- Rename `fileName` to `defaultFilename` in `saveFile` functions
to clarify its purpose.
- Centralize message assertion in `LoggerStub` for consistency.
- Introduce `expectTrue` in tests for clearer boolean assertions.
- Standardize `filename` usage across the codebase.
- Enhance existing test names and organization for clarity.
- Update related documentation.
This commit introduces native operating system file dialogs in the
desktop application replacing the existing web-based dialogs.
It lays the foundation for future enhancements such as:
- Providing error messages when saving or executing files, addressing
#264.
- Creating system restore points, addressing #50.
Documentation updates:
- Update `desktop-vs-web-features.md` with added functionality.
- Update `README.md` with security feature highlights.
- Update home page documentation to emphasize security features.
Other supporting changes include:
- Integrate IPC communication channels for secure Electron dialog API
interactions.
- Refactor `IpcRegistration` for more type-safety and simplicity.
- Introduce a Vue hook to encapsulate dialog functionality.
- Improve errors during IPC registration for easier troubleshooting.
- Move `ClientLoggerFactory` for consistency in hooks organization and
remove `LoggerFactory` interface for simplicity.
- Add tests for the save file dialog in the browser context.
- Add `Blob` polyfill in tests to compensate for the missing
`blob.text()` function in `jsdom` (see jsdom/jsdom#2555).
Improve environment detection logic:
- Treat test environment as browser environments to correctly activate
features based on the environment. This resolves issues where the
environment is misidentified as desktop, but Electron preloader APIs
are missing.
- Rename `isDesktop` environment identification variable to
`isRunningAsDesktopApplication` for better clarity and to avoid
confusion with desktop environments in web/browser/test environments.
- Simplify `BrowserRuntimeEnvironment` to consistently detect
non-desktop application environments.
- Improve environment detection for Electron main process
(electron/electron#2288).
- Bump all ESLint dependencies related to TypeScript to their latest
version. This was made possible by the resolution of compatibility
issues with `@vue/eslint-config-airbnb-with-typescript`.
See vuejs/eslint-config-airbnb#58 for details.
- Refactor code to comply with the latest linting configuration.
- Improve documentation in the ESLint configuration file to better
describe the functionality and limitations of
`@vue/typescript/recommended`.
See vuejs/eslint-config-typescript#67 for details.
- Document functionality and limitation of `@vue/typescript/recommended`
more clearly in ESLint configuration file.
This commit improves the handling of paths with spaces or special
characters during script execution in the desktop application.
Key improvements:
- Paths are now quoted for macOS/Linux, addressing issues with
whitespace or single quotes.
- Windows paths are enclosed in double quotes to handle special
characters.
Other supporting changes:
- Add more documentation for terminal execution commands.
- Refactor terminal script file execution into a dedicated file for
improved separation of concerns.
- Refactor naming of `RuntimeEnvironment` to align with naming
conventions (no interface with I prefix) and for clarity.
- Refactor `TemporaryFileCodeRunner` to simplify it by removing the `os`
parameter and handling OS-specific logic within the filename generator
instead.
- Refactor `fileName` to `filename` for consistency.
This commit fixes layout shifts experienced in macOS Safari when
hovering over top menu items. Instead of making text bold — which was
causing layout shifts — the hover effect now changes the text color.
This ensures a consistent UI across different browsers and platforms.
Additionally, this commit fixes the styling of the privacy button
located in the bottom right corner. Previously styled as an `<a>`
element, it is now correctly represented as a `<button>`.
Furthermore, the commit enhances HTML conformity and accessibility by
correctly using `<button>` and `<a>` tags instead of relying on click
interactions on `<span>` elements.
This commit introduces `FlatButton` Vue component and a new
`flat-button` mixin. These centralize button usage and link styles,
aligning the hover/touch reactions of buttons across the application,
thereby creating a more consistent user interface.
This commit enhances application security against potential attacks by
isolating dependencies that access the host system (like file
operations) from the renderer process. It narrows the exposed
functionality to script execution only, adding an extra security layer.
The changes allow secure and scalable API exposure, preparing for future
functionalities such as desktop notifications for script errors (#264),
improved script execution handling (#296), and creating restore points
(#50) in a secure and repeatable way.
Changes include:
- Inject `CodeRunner` into Vue components via dependency injection.
- Move `CodeRunner` to the application layer as an abstraction for
better domain-driven design alignment.
- Refactor `SystemOperations` and related interfaces, removing the `I`
prefix.
- Update architecture documentation for clarity.
- Update return types in `NodeSystemOperations` to match the Node APIs.
- Improve `WindowVariablesProvider` integration tests for better error
context.
- Centralize type checks with common functions like `isArray` and
`isNumber`.
- Change `CodeRunner` to use `os` parameter, ensuring correct window
variable injection.
- Streamline API exposure to the renderer process:
- Automatically bind function contexts to prevent loss of original
context.
- Implement a way to create facades (wrapper/proxy objects) for
increased security.
This commit resolves a rendering bug in the tree view component.
Previously, updating the tree collection prior to node updates led to
rendering errors due to the presence of non-existent nodes in the new
collection.
Changes:
- Implement manual control over the rendering process in tree view. This
includes clearing the rendering queue and currently rendered nodes
before updates, aligning the rendering process with the updated
collection.
- Add Cypress E2E tests to test switching between all operating systems
and script views, ensuring no uncaught errors and preventing
regression.
- Replace hardcoded operating system lists in the download URL list view
with a unified `getSupportedOsList()` method from the application,
reducing duplication and simplifying future updates.
- Rename `initial-nodes` to `nodes` in `TreeView.vue` to reflect their
mutable nature.
- Centralize the function for getting operating system names into
`OperatingSystemNames.ts`, improving reusability in E2E tests.
This commit addresses three main issues related to tooltips on devices
with smaller screens:
1. Fix tooltip overflow: On mobile devices, tooltips associated with
script selection options (None, Standard, Strict, All) were
overflowing due to inherited `white-space: nowrap` styling. This
styling caused tooltips to render beyond screen limits. The fix
involves applying `white-space: initial` to the tooltip overlay,
preventing this style propagation and resolving the overflow issue.
2. Corrects tooltip arrow placement: Previously, when tooltips shifted
from their default top position to the bottom on smaller screens,
their arrows did not reposition accordingly. This issue was caused by
using an incorrect reference for tooltip placement calculation. By
updating the reference used to the one from `useFloating` function,
the tooltip arrow now correctly aligns with the adjusted position.
3. Uniform margin handling: Enhances the margin settings around tooltips
to maintain a consistent gap between the tooltip and the document
edges, visible particularly on smaller screens.
Additionaly, the `DevToolkit` component has been improved for easier
testing. It is now non-interactable (except for its buttons) to prevent
it from getting in the way when testing on smaller screens. A new close
button has been added, allowing developers/testers to completely hide
the DevToolkit if desired.
- Migrate to `electron-log` v5.X.X, centralizing log files to adhere to
best-practices.
- Add critical event logging in the log file.
- Replace `ElectronLog` type with `LogFunctions` for better abstraction.
- Unify log handling in `desktop-runtime-error` by removing
`renderer.log` due to `electron-log` v5 changes.
- Update and extend logger interfaces, removing 'I' prefix and adding
common log levels to abstract `electron-log` completely.
- Move logger interfaces to the application layer as it's cross-cutting
concern, meanwhile keeping the implementations in the infrastructure
layer.
- Introduce `useLogger` hook for easier logging in Vue components.
- Simplify `WindowVariables` by removing nullable properties.
- Improve documentation to clearly differentiate between desktop and web
versions, outlining specific features of each.
This commit improves the user interface in modal display.
- Prevent layout shifts caused by background scrollbars when modals are
active.
- Fix unintended overflow of modals on small screens, preventing parts
of the modal from being cut off on the right side.
- Refactor DOM manipulation, enhancing modularity, reusability,
extensibility, and separation of concerns.
- Centralize viewport test scenarios for different sizes in a single
definition for E2E tests.
This commit introduces a batched debounce mechanism for managing user
selection state changes. It effectively reduces unnecessary processing
during rapid script checking, preventing multiple triggers for code
compilation and UI rendering.
Key improvements include:
- Enhanced performance, especially noticeable when selecting large
categories. This update resolves minor UI freezes experienced when
selecting categories with numerous scripts.
- Correction of a bug where the code area only highlighted the last
selected script when multiple scripts were chosen.
Other changes include:
- Timing functions:
- Create a `Timing` folder for `throttle` and the new
`batchedDebounce` functions.
- Move these functions to the application layer from the presentation
layer, reflecting their application-wide use.
- Refactor existing code for improved clarity, naming consistency, and
adherence to new naming conventions.
- Add missing unit tests.
- `UserSelection`:
- State modifications in `UserSelection` now utilize a singular object
inspired by the CQRS pattern, enabling batch updates and flexible
change configurations, thereby simplifying change management.
- Remove the `I` prefix from related interfaces to align with new coding
standards.
- Refactor related code for better testability in isolation with
dependency injection.
- Repository:
- Move repository abstractions to the application layer.
- Improve repository abstraction to combine `ReadonlyRepository` and
`MutableRepository` interfaces.
- E2E testing:
- Introduce E2E tests to validate the correct batch selection
behavior.
- Add a specialized data attribute in `TheCodeArea.vue` for improved
testability.
- Reorganize shared Cypress functions for a more idiomatic Cypress
approach.
- Improve test documentation with related information.
- `SelectedScript`:
- Create an abstraction for simplified testability.
- Introduce `SelectedScriptStub` in tests as a substitute for the
actual object.
These updates ensure better adherence to Vue 3 standards and improve
overall code quality and readability.
- Update ESLint configuration from Vue 2.x to Vue 3 rules.
- Switch from "essential" to strictest "recommended" ESLint ruleset.
- Adjust ESLint script to treat warnings as errors by using
`--max-warnings=0` flag. This enforces stricter code quality controls
provided by Vue 3 rules.
This commit fixes layout shifts that occur on card list part of the page
when the page is initially loaded.
- Resolve issue where card list starts with minimal width, leading
to jumps in UI until correct width is calculated on medium and
big screens.
- Dispose of existing `ResizeObserver` properly before creating a new
one. This prevents leaks and incorrect width calculations if
`containerElement` changes.
- Throttle resize events to minimize width/height calculation changes,
enhancing performance and reducing the chances for layout shifts.
Supporting CI/CD improvements:
- Enable artifact upload in CI/CD even if E2E tests fail.
- Distinguish uploaded artifacts by operating system for clarity.
This commit fixes an issue where tooltips create unwanted horizontal
overflow on mobile devices.
An overlay has been added to contain the tooltip within the viewport,
ensuring it doesn't disrupt the page layout.
The changes include adjustments to CSS visibility and pointer event
handling for the tooltip container and its children.
Changes:
- Introduce an overlay that spans the entire viewport for the tooltip
container.
- Add CSS rules to ensure the tooltip and its children maintain correct
pointer events and overflow behavior.
- Add a Cypress end-to-end test that verifies the absence of the
unintended horizontal overflow on small screens.
- Uploads videos/screenshots as artifacts during CI/CD to provide easier
troubleshooting. This change is supported by creating
`cypress-dirs.json` to be able to share directory information with
CI/CD runners and cypress configuration file.
This commit applies `strictNullChecks` to the entire codebase to improve
maintainability and type safety. Key changes include:
- Remove some explicit null-checks where unnecessary.
- Add necessary null-checks.
- Refactor static factory functions for a more functional approach.
- Improve some test names and contexts for better debugging.
- Add unit tests for any additional logic introduced.
- Refactor `createPositionFromRegexFullMatch` to its own function as the
logic is reused.
- Prefer `find` prefix on functions that may return `undefined` and
`get` prefix for those that always return a value.
This commit introduces `useUserSelectionState` compositional hook. it
centralizes and allows reusing the logic for tracking and mutation user
selection state across the application.
The change aims to increase code reusability, simplify the code, improve
testability, and adhere to the single responsibility principle. It makes
the code more reliable against race conditions and removes the need for
tracking deep changes.
Other supporting changes:
- Introduce `CardStateIndicator` component for displaying the card state
indicator icon, improving the testability and separation of concerns.
- Refactor `SelectionTypeHandler` to use functional code with more clear
interfaces to simplify the code. It reduces complexity, increases
maintainability and increase readability by explicitly separating
mutating functions.
- Add new unit tests and extend improving ones to cover the new logic
introduced in this commit. Remove the need to mount a wrapper
component to simplify and optimize some tests, using parameter
injection to inject dependencies intead.
This commit fixes the bug where the "Copy" button does not copy when
clicked on download instructions modal (on Linux and macOS).
This commit also introduces several improvements to the UI components
related to copy action and their interaction with the clipboard feature.
It adds more tests to avoid regression of the bugs and improves
maintainability, testability and adherence to Vue's reactive principles.
Changes include:
- Fix non-responsive copy button in the download instructions modal by
triggering a `click` event in `AppIcon.vue`.
- Improve `TheCodeButtons.vue`:
- Remove redundant `getCurrentCode` function.
- Separate components for each button for better separation of
concerns and higher testability.
- Use the `gap` property in the flexbox layout, replacing the less
explicit sibling combinator approach.
- Add `useClipboard` compositional hook for more idiomatic Vue approach
to interacting with the clipboard.
- Add `useCurrentCode` compositional hook to handle current code state
more effectively with unified logic.
- Abstract clipboard operations to an interface to isolate
responsibilities.
- Switch clipboard implementation to the `navigator.clipboard` API,
moving away from the deprecated `document.execCommand`.
- Move clipboard logic to the presentation layer to conform to
separation of concerns and domain-driven design principles.
- Improve `IconButton.vue` component to increase reusability with
consistent sizing.
- Migrate from "Vue 2.X" to "Vue 3.X"
- Migrate from "Vue Test Utils v1" to "Vue Test Utils v2"
Changes in detail:
- Change `inserted` to `mounted`.
- Change `::v-deep` to `:deep`.
- Change to Vue 3.0 `v-modal` syntax.
- Remove old Vue 2.0 transition name, keep the ones for Vue 3.0.
- Use new global mounting API `createApp`.
- Change `destroy` to `unmount`.
- Bootstrapping:
- Move `provide`s for global dependencies to a bootsrapper from
`App.vue`.
- Remove `productionTip` setting (not in Vue 3).
- Change `IVueBootstrapper` for simplicity and Vue 3 compatible API.
- Add missing tests.
- Remove `.text` access on `VNode` as it's now internal API of Vue.
- Import `CSSProperties` from `vue` instead of `jsx` package.
- Shims:
- Remove unused `shims-tsx.d.ts`.
- Remove `shims-vue.d.ts` that's missing in quickstart template.
- Unit tests:
- Remove old typing workaround for mounting components.
- Rename `propsData` to `props`.
- Remove unneeded `any` cast workarounds.
- Move stubs and `provide`s under `global` object.
Other changes:
- Add `dmg-license` dependency explicitly due to failing electron builds
on macOS (electron-userland/electron-builder#6520,
electron-userland/electron-builder#6489). This was a side-effect of
updating dependencies for this commit.
- Replace `ref`s with `shallowRef` when deep reactivity is not needed.
- Replace `readonly`s with `shallowReadonly` where the goal is to only
prevent `.value` mutation.
- Remove redundant `ref` in `SizeObserver.vue`.
- Remove redundant nested `ref` in `TooltipWrapper.vue`.
- Remove redundant `events` export from `UseCollectionState.ts`.
- Remove redundant `computed` from `UseCollectionState.ts`.
- Remove `timestamp` from `TreeViewFilterEvent` that becomes unnecessary
after using `shallowRef`.
- Add missing unit tests for `UseTreeViewFilterEvent`.
- Add missing stub for `FilterChangeDetails`.
This commit fixes an issue where the tooltip position becomes inaccurate
after resizing the window.
The solution uses `autoUpdate` functionality of `floating-ui` to update
the position automatically on resize events. This function depends on
browser APIs: `IntersectionObserver` and `ResizeObserver`. The official
documentation recommends polyfilling those to support old browsers.
Polyfilling `ResizeObserver` is already part of the codebase, used by
`SizeObserver.vue`. This commit refactors polyfill logic to be reusable
across different components, and reuses it on `TooltipWrapper.vue`.
Polyfilling `IntersectionObserver` is ignored due to this API being
older and more widely supported.
- Introduce a new UI component for tooltips.
- Fix tooltip arrow misalignment issues in code download/execution
instructions dialogs.
Reasons for dropping `v-tooltip` dependency:
- Lack of support for Vue 3.0, which blocks migration to Vue 3.0 (see
#230).
- Inability to render HTML content that's required for privacy.sexy.
- Inefficient, adding an extra 162.48 KB to the production bundle for
web distribution (tested using `npm run build -- --mode production`).
Advantages of adopting `floating-ui` (Floating UI):
- Compatibility across multiple Vue versions including 2.0, 2.7, and 3.0.
- Reduced boilerplate resulting in cleaner, more maintainable code.
- Efficient position recalculations without reinventing the wheel.
This commit simplifies event handling, providing a unified and robust
way to handle event lifecycling. This way, it fixes events not being
unsubscribed when state is changed.
Introduce a new function in `EventSubscriptionCollection` to remove
existing events and adding new events. This provides an easier to use
API, which leads to code that's easier to understand. It also prevents
potential bugs that may occur due to forgetting to call both functions.
It fixes `TheScriptsMenu` not unregistering events on state change.
Other improvements include:
- Include a getter to get total amount of registered subcriptions.
This helps in unit testing.
- Have nullish checks to prevent potential errors further down the
execution.
- Use array instead of rest parameters to increase readability and
simplify tests.
Ensure `SliderHandler` stops resizes on unmount, unsubscribing from all
events and resetting state to default.
Update `injectionKeys` to do imports as types to avoid circular
dependencies. Simplify importing `injectionKeys` to enable and strict
typings for iterating injection keys.
Add tests covering new behavior.
Test improvements:
- Capture titles for all macOS windows, not just the frontmost.
- Incorporate missing application log files.
- Improve log clarity with enriched context.
- Improve application termination on macOS by reducing grace period.
- Ensure complete application termination on macOS.
- Validate Vue application loading through an initial log.
- Support ignoring environment-specific `stderr` errors.
- Do not fail the test if working directory cannot be deleted.
- Use retry pattern when installing dependencies due to network errors.
Refactorings:
- Migrate the test code to TypeScript.
- Replace deprecated `rmdir` with `rm` for error-resistant directory
removal.
- Improve sanity checking by shifting from App.vue to Vue bootstrapper.
- Centralize environment variable management with `EnvironmentVariables`
construct.
- Rename infrastructure/Environment to RuntimeEnvironment for clarity.
- Isolate WindowVariables and SystemOperations from RuntimeEnvironment.
- Inject logging via preloader.
- Correct mislabeled RuntimeSanity tests.
Configuration:
- Introduce `npm run check:desktop` for simplified execution.
- Omit `console.log` override due to `nodeIntegration` restrictions and
reveal logging functionality using context-bridging.
Enable `contextIsolation` in Electron to securely expose a limited set
of Node.js APIs to the renderer process. It:
1. Isolates renderer and main process contexts. It ensures that the
powerful main process functions aren't directly accessible from
renderer process(es), adding a security boundary.
2. Mitigates remote exploitation risks. By isolating contexts, potential
malicious code injections in the renderer can't directly reach and
compromise the main process.
3. Reduces attack surface.
4. Protect against prototype pollution: It prevents tampering of
JavaScript object prototypes in one context from affecting another
context, improving app reliability and security.
Supporting changes include:
- Extract environment and system operations classes to the infrastructure
layer. This removes node dependencies from core domain and application
code.
- Introduce `ISystemOperations` to encapsulate OS interactions. Use it
from `CodeRunner` to isolate node API usage.
- Add a preloader script to inject validated environment variables into
renderer context. This keeps Electron integration details
encapsulated.
- Add new sanity check to fail fast on issues with preloader injected
variables.
- Improve test coverage of runtime sanity checks and environment
components. Move validation logic into separate classes for Single
Responsibility.
- Improve absent value test case generation.
- Fix a bug (introduced in 1b9be8fe) preventing the tree view from being
visible during a search.
- Fix a minor bug where the scripts view does not render based on the
initial filter.
- Add Vue component tests for `TheScriptView` to prevent regressions.
- Refactor `isSearching` in `TheScriptView` to simplify its logic.
- Remove existing integration tests for hooks as they're redundant after
this change.
- Document the pattern in relevant documentation.
- Introduce `useEnvironment` to increase testability.
- Update components to inject dependencies rather than importing hooks
directly.
This commit introduces a new Vue component to handle tooltips. It acts
as a wrapper for the `v-tooltip`. It enhances the maintainability,
readability and portability of tooltips by enabling the direct inclusion
of inline HTML in the tooltip components. It solves issues such as
absence of linting or editor support and cumbersome string
concatenation.
It also provides an abstraction layer that simplifies the switching
between different tooltip implementations, which would allow a smooth
migration to Vue 3 (see #230).
Introduce a brand new lightweight and efficient modal component. It is
designed to be visually similar to the previous one to not introduce a
change in feel of the application in a patch release, but behind the
scenes it features:
- Enhanced application speed and reduced bundle size.
- New flexbox-driven layout, eliminating JS calculations.
- Composition API ready for Vue 3.0 #230.
Other changes:
- Adopt idiomatic Vue via `v-modal` binding.
- Add unit tests for both the modal and dialog.
- Remove `vue-js-modal` dependency in favor of the new implementation.
- Adjust modal shadow color to better match theme.
- Add `@vue/test-utils` for unit testing.
- Migrate `StatefulVue`:
- Introduce `UseCollectionState` that replaces its behavior and acts
as a shared state store.
- Add more encapsulated, granular functions based on read or write
access to state in CollectionState.
- Some linting rules get activates due to new code-base compability to
modern parses, fix linting errors.
- Rename Dialog to ModalDialog as after refactoring,
eslintvue/no-reserved-component-names does not allow name Dialog.
- To comply with `vue/multi-word-component-names`, rename:
- `Code` -> `CodeInstruction`
- `Handle` -> `SliderHandle`
- `Documentable` -> `DocumentableNode`
- `Node` -> `NodeContent`
- `INode` -> `INodeContent`
- `Responsive` -> `SizeObserver`
- Remove `vue-property-decorator` and `vue-class-component`
dependencies.
- Refactor `watch` with computed properties when possible for cleaner
code.
- Introduce `UseApplication` to reduce repeated code in new components
that use `computed` more heavily than before.
- Change TypeScript target to `es2017` to allow top level async calls
for getting application context/state/instance to simplify the code by
removing async calls. However, mocha (unit and integration) tests do
not run with top level awaits, so a workaround is used.