This commit applies `strictNullChecks` to the entire codebase to improve
maintainability and type safety. Key changes include:
- Remove some explicit null-checks where unnecessary.
- Add necessary null-checks.
- Refactor static factory functions for a more functional approach.
- Improve some test names and contexts for better debugging.
- Add unit tests for any additional logic introduced.
- Refactor `createPositionFromRegexFullMatch` to its own function as the
logic is reused.
- Prefer `find` prefix on functions that may return `undefined` and
`get` prefix for those that always return a value.
Unit and integration tests have been failing due to failed logging of
`Error` objects. These were creating an issue where `mocha` was not
properly returning right exit codes, leading to test pipelines
incorrectly passing despite test failures.
- Fix runtime behavior of failing to retrieve error stacks.
- Add tests for error handling.
- Add more robust custom error handling.
Related issues: babel/babel#14273, vuejs/vue-cli#6994.
- Unify test data for nonexistence of an object/string and collection.
- Introduce more test through adding missing test data to existing tests.
- Improve logic for checking absence of values to match tests.
- Add missing tests for absent value validation.
- Update documentation to include shared test functionality.
Major refactoring using ESLint with rules from AirBnb and Vue.
Enable most of the ESLint rules and do necessary linting in the code.
Also add more information for rules that are disabled to describe what
they are and why they are disabled.
Allow logging (`console.log`) in test files, and in development mode
(e.g. when working with `npm run serve`), but disable it when
environment is production (as pre-configured by Vue). Also add flag
(`--mode production`) in `lint:eslint` command so production linting is
executed earlier in lifecycle.
Disable rules that requires a separate work. Such as ESLint rules that
are broken in TypeScript: no-useless-constructor (eslint/eslint#14118)
and no-shadow (eslint/eslint#13014).
- refactor array equality check and add tests
- remove OperatingSystem.Unknown causing extra logic, return undefined instead
- refactor enum validation to share same logic
- refactor scripting language factories to share same logic
- refactor too many args in runCodeAsync
- refactor ScriptCode constructor to reduce complexity
- fix writing useless write to member object since another property write always override it