Test improvements:
- Capture titles for all macOS windows, not just the frontmost.
- Incorporate missing application log files.
- Improve log clarity with enriched context.
- Improve application termination on macOS by reducing grace period.
- Ensure complete application termination on macOS.
- Validate Vue application loading through an initial log.
- Support ignoring environment-specific `stderr` errors.
- Do not fail the test if working directory cannot be deleted.
- Use retry pattern when installing dependencies due to network errors.
Refactorings:
- Migrate the test code to TypeScript.
- Replace deprecated `rmdir` with `rm` for error-resistant directory
removal.
- Improve sanity checking by shifting from App.vue to Vue bootstrapper.
- Centralize environment variable management with `EnvironmentVariables`
construct.
- Rename infrastructure/Environment to RuntimeEnvironment for clarity.
- Isolate WindowVariables and SystemOperations from RuntimeEnvironment.
- Inject logging via preloader.
- Correct mislabeled RuntimeSanity tests.
Configuration:
- Introduce `npm run check:desktop` for simplified execution.
- Omit `console.log` override due to `nodeIntegration` restrictions and
reveal logging functionality using context-bridging.
Enable `contextIsolation` in Electron to securely expose a limited set
of Node.js APIs to the renderer process. It:
1. Isolates renderer and main process contexts. It ensures that the
powerful main process functions aren't directly accessible from
renderer process(es), adding a security boundary.
2. Mitigates remote exploitation risks. By isolating contexts, potential
malicious code injections in the renderer can't directly reach and
compromise the main process.
3. Reduces attack surface.
4. Protect against prototype pollution: It prevents tampering of
JavaScript object prototypes in one context from affecting another
context, improving app reliability and security.
Supporting changes include:
- Extract environment and system operations classes to the infrastructure
layer. This removes node dependencies from core domain and application
code.
- Introduce `ISystemOperations` to encapsulate OS interactions. Use it
from `CodeRunner` to isolate node API usage.
- Add a preloader script to inject validated environment variables into
renderer context. This keeps Electron integration details
encapsulated.
- Add new sanity check to fail fast on issues with preloader injected
variables.
- Improve test coverage of runtime sanity checks and environment
components. Move validation logic into separate classes for Single
Responsibility.
- Improve absent value test case generation.
Refactor filter event handling to a unified event with visitor pattern
to simplify the code, avoid future bugs and provide better test
coverage.
This commit shifts from using separate `filtered` and `filterRemoved`
events to a singular, more expressive `filterChanged` event. The new
approach emits a detailed payload that explicitly indicates the filter
action and the associated filter data. The event object unifies the way
the presentation layer reacts to the events.
Benefits with this approach include:
- Simplifying event listeners by reducing the number of events to
handle.
- Increasing code clarity and reduces potential for oversight by
providing explicit action details in the event payload.
- Offering extensibility for future actions without introducing new
events.
- Providing visitor pattern to handle different kind of events in easy
and robust manner without code repetition.
Other changes:
- Refactor components handling of events to follow DRY and KISS
principles better.
- Refactor `UserFilter.spec.ts` to:
- Make it easier to add new tests.
- Increase code coverage by running all event-based tests on the
current property.
- Unify test data for nonexistence of an object/string and collection.
- Introduce more test through adding missing test data to existing tests.
- Improve logic for checking absence of values to match tests.
- Add missing tests for absent value validation.
- Update documentation to include shared test functionality.
Increase performance by only notifying GUI about changes in selection
when there really is a change. It removes extra processing from all
event listeners that act on selection state change.
- Use function abstractions (such as map, reduce, filter etc.) over
for-of loops to gain benefits of having less side effects and easier
readability.
- Enable `downLevelIterations` for writing modern code with lazy evaluation.
- Refactor for of loops to named abstractions to clearly express their
intentions without needing to analyse the loop itself.
- Add missing cases for changes that had no tests.
Major refactoring using ESLint with rules from AirBnb and Vue.
Enable most of the ESLint rules and do necessary linting in the code.
Also add more information for rules that are disabled to describe what
they are and why they are disabled.
Allow logging (`console.log`) in test files, and in development mode
(e.g. when working with `npm run serve`), but disable it when
environment is production (as pre-configured by Vue). Also add flag
(`--mode production`) in `lint:eslint` command so production linting is
executed earlier in lifecycle.
Disable rules that requires a separate work. Such as ESLint rules that
are broken in TypeScript: no-useless-constructor (eslint/eslint#14118)
and no-shadow (eslint/eslint#13014).
Using more granular interfaces adds to expressiveness of the code.
Knowing what needs to mutate the state explicitly helps easier
understanding of the code and therefore increases the maintainability.
Remove convention where Async suffix is added to functions that returns
a Promise. It was a habit from C#, but is not widely used in JavaScript
/ TypeScript world, also bloats the code. The code is more consistent
with third party dependencies/frameworks without the suffix.
Reverting any single of the scripts from standard recommendation pool
shows "Standard" selection as selected which is wrong. This commit fixes
it, refactors selection handling in a separate class and it also adds
missing tests. It removes UserSelection.totalSelected propertty in favor of using
UserSelection.selectedScripts.length to provide unified way of accessing
the information.
- refactor array equality check and add tests
- remove OperatingSystem.Unknown causing extra logic, return undefined instead
- refactor enum validation to share same logic
- refactor scripting language factories to share same logic
- refactor too many args in runCodeAsync
- refactor ScriptCode constructor to reduce complexity
- fix writing useless write to member object since another property write always override it