As part of transition to Vue 3.0 and Vite (#230), this commit
facilitates the shift towards building rest of the application using
Vite. By doing so, it eliminates reliance on outdated Electron building
system that offered limited control, blocking desktop builds (#233).
Changes include:
- Introduce Vite with Vue 2.0 plugin for test execution.
- Remove `mocha`, `chai` and other related dependencies.
- Adjust test to Vitest syntax.
- Revise and update `tests.md` to document the changes.
- Add `@modyfi/vite-plugin-yaml` plugin to be able to use yaml file
depended logic on test files, replacing previous webpack behavior.
- Fix failing tests that are revealed by Vitest due to unhandled errors
and lack of assertments.
- Remove the test that depends on Vue CLI populating `process.env`.
- Use `jsdom` for unit test environment, adding it to dependency to
`package.json` as project now depends on it and it was not specified
even though `package-lock.json` included it.
- Unify reading subtitle/slogan throughout the application.
- Refactor related unit tests for easier future changes.
- Add typed constants for Vue app environment variables.
Rework code validation to be bound to a context and not
context-independent. It means that the generated code is validated based
on different phases during the compilation. This is done by moving
validation from `ScriptCode` constructor to a different callable
function.
It removes duplicate detection for function calls once a call is fully
compiled, but still checks for duplicates inside each function body that
has inline code. This allows for having duplicates in final scripts
(thus relaxing the duplicate detection), e.g., when multiple calls to
the same function is made.
It fixes non-duplicates (when using common syntax) being misrepresented
as duplicate lines.
It improves the output of errors, such as printing valid lines, to give
more context. This improvement also fixes empty line validation not
showing the right empty lines in the error output. Empty line validation
shows tabs and whitespaces more clearly.
Finally, it adds more tests including tests for existing logic, such as
singleton factories.
Rework documentation URLs as inline markdown.
Redesign documentations with markdown text.
Redesign way to document scripts/categories and present the
documentation.
Documentation is showed in an expandable box instead of tooltip. This is
to allow writing longer documentation (tooltips are meant to be used for
short text) and have better experience on mobile.
If a node (script/category) has documentation it's now shown with single
information icon (ℹ) aligned to right.
Add support for rendering documentation as markdown. It automatically
converts plain URLs to URLs with display names (e.g.
https://docs.microsoft.com/..) will be rendered automatically like
"docs.microsoft.com - Windows 11 Privacy...".
- Use better error messages with more context.
- Unify their validation logic and share tests.
- Validate also type of the name.
- Refactor node (Script/Category) parser tests for easier future
changes and cleaner test code (using `TestBuilder` to do dirty work in
unified way).
- Add more tests. Custom `Error` properties are compared manually due to
`chai` not supporting deep equality checks (chaijs/chai#1065,
chaijs/chai#1405).
- Unify test data for nonexistence of an object/string and collection.
- Introduce more test through adding missing test data to existing tests.
- Improve logic for checking absence of values to match tests.
- Add missing tests for absent value validation.
- Update documentation to include shared test functionality.
- Use function abstractions (such as map, reduce, filter etc.) over
for-of loops to gain benefits of having less side effects and easier
readability.
- Enable `downLevelIterations` for writing modern code with lazy evaluation.
- Refactor for of loops to named abstractions to clearly express their
intentions without needing to analyse the loop itself.
- Add missing cases for changes that had no tests.
Major refactoring using ESLint with rules from AirBnb and Vue.
Enable most of the ESLint rules and do necessary linting in the code.
Also add more information for rules that are disabled to describe what
they are and why they are disabled.
Allow logging (`console.log`) in test files, and in development mode
(e.g. when working with `npm run serve`), but disable it when
environment is production (as pre-configured by Vue). Also add flag
(`--mode production`) in `lint:eslint` command so production linting is
executed earlier in lifecycle.
Disable rules that requires a separate work. Such as ESLint rules that
are broken in TypeScript: no-useless-constructor (eslint/eslint#14118)
and no-shadow (eslint/eslint#13014).
Allows optionally rendering content if an argument is given. The
expression is designed to be used with `optional` parameters.
Goal is to allow using `RunPowerShell` function on every function that
consists of PowerShell code. Before this commit, they were all required
to provide revertCode, or none of them could be able to have it. It
would not work because some scripts can be reverted, meanwhile some are
one-way scripts that cannot be reverted (such as cleaning scripts). In
this case a way to optionally render revertCode was required. `with`
expression give each callee script ability to turn off `revertCode` if
not needed, therefore enables using `RunPowerShell` everywhere.
This commit also improves error message for script code for better
debugging and refactors parser tests for more code reuse. It also adds
more tests to parameter substitution, and renames some tests of both
expressions for consistency.
Alias would remove unnecessary repetitions and less relative paths make changes easier when moving around files. This commit cleans also up some relative paths ('../../../') by using the alias and orders imports. It updates both path alias in tsconfig and module alias in Vue CLI's bundler (vuejs/vue-cli#2398).
- refactor array equality check and add tests
- remove OperatingSystem.Unknown causing extra logic, return undefined instead
- refactor enum validation to share same logic
- refactor scripting language factories to share same logic
- refactor too many args in runCodeAsync
- refactor ScriptCode constructor to reduce complexity
- fix writing useless write to member object since another property write always override it