Detects clickable elements automatically and exempts them from
collapsing cards, also interacting with code area does no longer
collapse cards.
This commit also fixes subscribing to clicks on document every time card
list is loaded, but never unsubscribing. This impacts performance and
causes memory leaks. Now, registered event listener is removed every
time card list component is destroyed.
1. *Grouping* becomes *view*. Because *view* is more clear and extensible than *grouping*. It increases flexibility to extend by e.g. adding *flat* as a new view as discussed in #50, in this case "flat *view*" would make more sense than "flat *grouping*".
2. *None* becomes *tree*. Because *tree* is more descriptive than *none*.
Updates labels on top menu. As labels are updated, the file structure/names are refactored to follow the same concept. `TheScriptsList` is renamed to `TheScriptsView`. Also refactors `ViewChanger` so view types are presented in same way.
It fixes whitespace on left when being highlighted when hovering on macOS (OS selection button on top)
The commit also unifies the way top menu buttons are displayed by reusing `MenuOptionListItem`s (renamed from `SelectableOption`) and `MenuOptionList`. This ensures right and consistent behavior.
Finally it fixes `enabled` property in menu option setting disabled state instead.
The tests mock JS setTimeout API. However promise.resolve() is not working without flushing the promise queue (which could be done just by awaiting Promise.resolve()), similar issue has been discussed in facebook/jest#2157.
currentOs is not recognized as reactive property as it's set to "undefined". JavaScript does not accept "undefined" as valid value to initialize. A property needs to be initialized with a non-undefined value to become reactive in a class-based component. Otherwise Vue warns: Property or method "currentOs" is not defined on the instance but referenced during render.
Reverting any single of the scripts from standard recommendation pool
shows "Standard" selection as selected which is wrong. This commit fixes
it, refactors selection handling in a separate class and it also adds
missing tests. It removes UserSelection.totalSelected propertty in favor of using
UserSelection.selectedScripts.length to provide unified way of accessing
the information.
- refactor array equality check and add tests
- remove OperatingSystem.Unknown causing extra logic, return undefined instead
- refactor enum validation to share same logic
- refactor scripting language factories to share same logic
- refactor too many args in runCodeAsync
- refactor ScriptCode constructor to reduce complexity
- fix writing useless write to member object since another property write always override it
- Move most GUI related code to /presentation
- Move components to /components (separate from bootstrap and style)
- Move shared components helpers to /components/shared
- Rename Bootstrapping to bootstrapping to enforce same naming
convention in /presentation