This commit unifies the concepts of executables having same ID
structure. It paves the way for more complex ID structure and using IDs
in collection files as part of new ID solution (#262). Using string IDs
also leads to more expressive test code.
This commit also refactors the rest of the code to adopt to the changes.
This commit:
- Separate concerns from entities for data access (in repositories) and
executables. Executables use `Identifiable` meanwhile repositories use
`RepositoryEntity`.
- Refactor unnecessary generic parameters for enttities and ids,
enforcing string gtype everwyhere.
- Changes numeric IDs to string IDs for categories to unify the
retrieval and construction for executables, using pseudo-ids (their
names) just like scripts.
- Remove `BaseEntity` for simplicity.
- Simplify usage and construction of executable objects.
Move factories responsible for creation of category/scripts to domain
layer. Do not longer export `CollectionCategorY` and
`CollectionScript`.
- Use named typed for string IDs for better differentation of different
ID contexts in code.
This commit consolidates scripts and categories under a unified
'Executable' concept. This simplifies the architecture and improves code
readability.
- Introduce subfolders within `src/domain` to segregate domain elements.
- Update class and interface names by removing the 'I' prefix in
alignment with new coding standards.
- Replace 'Node' with 'Executable' to clarify usage; reserve 'Node'
exclusively for the UI's tree component.
This commit upgrades TypeScript to the latest version 5.3 and introduces
`verbatimModuleSyntax` in line with the official Vue guide
recommendatinos (vuejs/docs#2592).
By enforcing `import type` for type-only imports, this commit improves
code clarity and supports tooling optimization, ensuring imports are
only bundled when necessary for runtime.
Changes:
- Bump TypeScript to 5.3.3 across the project.
- Adjust import statements to utilize `import type` where applicable,
promoting cleaner and more efficient code.
This commit introduces a batched debounce mechanism for managing user
selection state changes. It effectively reduces unnecessary processing
during rapid script checking, preventing multiple triggers for code
compilation and UI rendering.
Key improvements include:
- Enhanced performance, especially noticeable when selecting large
categories. This update resolves minor UI freezes experienced when
selecting categories with numerous scripts.
- Correction of a bug where the code area only highlighted the last
selected script when multiple scripts were chosen.
Other changes include:
- Timing functions:
- Create a `Timing` folder for `throttle` and the new
`batchedDebounce` functions.
- Move these functions to the application layer from the presentation
layer, reflecting their application-wide use.
- Refactor existing code for improved clarity, naming consistency, and
adherence to new naming conventions.
- Add missing unit tests.
- `UserSelection`:
- State modifications in `UserSelection` now utilize a singular object
inspired by the CQRS pattern, enabling batch updates and flexible
change configurations, thereby simplifying change management.
- Remove the `I` prefix from related interfaces to align with new coding
standards.
- Refactor related code for better testability in isolation with
dependency injection.
- Repository:
- Move repository abstractions to the application layer.
- Improve repository abstraction to combine `ReadonlyRepository` and
`MutableRepository` interfaces.
- E2E testing:
- Introduce E2E tests to validate the correct batch selection
behavior.
- Add a specialized data attribute in `TheCodeArea.vue` for improved
testability.
- Reorganize shared Cypress functions for a more idiomatic Cypress
approach.
- Improve test documentation with related information.
- `SelectedScript`:
- Create an abstraction for simplified testability.
- Introduce `SelectedScriptStub` in tests as a substitute for the
actual object.
This commit fixes layout shifts that occur on card list part of the page
when the page is initially loaded.
- Resolve issue where card list starts with minimal width, leading
to jumps in UI until correct width is calculated on medium and
big screens.
- Dispose of existing `ResizeObserver` properly before creating a new
one. This prevents leaks and incorrect width calculations if
`containerElement` changes.
- Throttle resize events to minimize width/height calculation changes,
enhancing performance and reducing the chances for layout shifts.
Supporting CI/CD improvements:
- Enable artifact upload in CI/CD even if E2E tests fail.
- Distinguish uploaded artifacts by operating system for clarity.
This commit applies `strictNullChecks` to the entire codebase to improve
maintainability and type safety. Key changes include:
- Remove some explicit null-checks where unnecessary.
- Add necessary null-checks.
- Refactor static factory functions for a more functional approach.
- Improve some test names and contexts for better debugging.
- Add unit tests for any additional logic introduced.
- Refactor `createPositionFromRegexFullMatch` to its own function as the
logic is reused.
- Prefer `find` prefix on functions that may return `undefined` and
`get` prefix for those that always return a value.