This commit unifies the concepts of executables having same ID
structure. It paves the way for more complex ID structure and using IDs
in collection files as part of new ID solution (#262). Using string IDs
also leads to more expressive test code.
This commit also refactors the rest of the code to adopt to the changes.
This commit:
- Separate concerns from entities for data access (in repositories) and
executables. Executables use `Identifiable` meanwhile repositories use
`RepositoryEntity`.
- Refactor unnecessary generic parameters for enttities and ids,
enforcing string gtype everwyhere.
- Changes numeric IDs to string IDs for categories to unify the
retrieval and construction for executables, using pseudo-ids (their
names) just like scripts.
- Remove `BaseEntity` for simplicity.
- Simplify usage and construction of executable objects.
Move factories responsible for creation of category/scripts to domain
layer. Do not longer export `CollectionCategorY` and
`CollectionScript`.
- Use named typed for string IDs for better differentation of different
ID contexts in code.
This commit consolidates scripts and categories under a unified
'Executable' concept. This simplifies the architecture and improves code
readability.
- Introduce subfolders within `src/domain` to segregate domain elements.
- Update class and interface names by removing the 'I' prefix in
alignment with new coding standards.
- Replace 'Node' with 'Executable' to clarify usage; reserve 'Node'
exclusively for the UI's tree component.
This commit introduces a custom error object to provide additional
context for errors throwing during parsing and compiling operations,
improving troubleshooting.
By integrating error context handling, the error messages become more
informative and user-friendly, providing sequence of trace with context
to aid in troubleshooting.
Changes include:
- Introduce custom error object that extends errors with contextual
information. This replaces previous usages of `AggregateError` which
is not displayed well by browsers when logged.
- Improve parsing functions to encapsulate error context with more
details.
- Increase unit test coverage and refactor the related code to be more
testable.
This commit upgrades TypeScript to the latest version 5.3 and introduces
`verbatimModuleSyntax` in line with the official Vue guide
recommendatinos (vuejs/docs#2592).
By enforcing `import type` for type-only imports, this commit improves
code clarity and supports tooling optimization, ensuring imports are
only bundled when necessary for runtime.
Changes:
- Bump TypeScript to 5.3.3 across the project.
- Adjust import statements to utilize `import type` where applicable,
promoting cleaner and more efficient code.
This commit introduces 'Revert: None - Selected' toggle, enabling users
to revert all reversible scripts with a single action, improving user
safety and control over script effects.
This feature addresses user-reported concerns about the ease of
reverting script changes. This feature should enhance the user experience
by streamlining the revert process along with providing essential
information about script reversibility.
Key changes:
- Add buttons to revert all selected scripts or setting all selected
scripts to non-revert state.
- Add tooltips with detailed explanations about consequences of
modifying revert states, includinginformation about irreversible
script changes.
Supporting changes:
- Align items on top menu vertically for better visual consistency.
- Rename `SelectionType` to `RecommendationStatusType` for more clarity.
- Rename `IReverter` to `Reverter` to move away from `I` prefix
convention.
- The `.script` CSS class was duplicated in `TheScriptsView.vue` and
`TheScriptsArea.vue`, leading to style collisions in the development
environment. The class has been renamed to component-specific classes
to avoid such issues in the future.
This commit introduces a batched debounce mechanism for managing user
selection state changes. It effectively reduces unnecessary processing
during rapid script checking, preventing multiple triggers for code
compilation and UI rendering.
Key improvements include:
- Enhanced performance, especially noticeable when selecting large
categories. This update resolves minor UI freezes experienced when
selecting categories with numerous scripts.
- Correction of a bug where the code area only highlighted the last
selected script when multiple scripts were chosen.
Other changes include:
- Timing functions:
- Create a `Timing` folder for `throttle` and the new
`batchedDebounce` functions.
- Move these functions to the application layer from the presentation
layer, reflecting their application-wide use.
- Refactor existing code for improved clarity, naming consistency, and
adherence to new naming conventions.
- Add missing unit tests.
- `UserSelection`:
- State modifications in `UserSelection` now utilize a singular object
inspired by the CQRS pattern, enabling batch updates and flexible
change configurations, thereby simplifying change management.
- Remove the `I` prefix from related interfaces to align with new coding
standards.
- Refactor related code for better testability in isolation with
dependency injection.
- Repository:
- Move repository abstractions to the application layer.
- Improve repository abstraction to combine `ReadonlyRepository` and
`MutableRepository` interfaces.
- E2E testing:
- Introduce E2E tests to validate the correct batch selection
behavior.
- Add a specialized data attribute in `TheCodeArea.vue` for improved
testability.
- Reorganize shared Cypress functions for a more idiomatic Cypress
approach.
- Improve test documentation with related information.
- `SelectedScript`:
- Create an abstraction for simplified testability.
- Introduce `SelectedScriptStub` in tests as a substitute for the
actual object.
Key highlights:
- Written from scratch to cater specifically to privacy.sexy's
needs and requirements.
- The visual look mimics the previous component with minimal changes,
but its internal code is completely rewritten.
- Lays groundwork for future functionalities like the "expand all"
button a flat view mode as discussed in #158.
- Facilitates the transition to Vue 3 by omitting the Vue 2.0 dependent
`liquour-tree` as part of #230.
Improvements and features:
- Caching for quicker node queries.
- Gradual rendering of nodes that introduces a noticable boost in
performance, particularly during search/filtering.
- `TreeView` solely governs the check states of branch nodes.
Changes:
- Keyboard interactions now alter the background color to highlight the
focused item. Previously, it was changing the color of the text.
- Better state management with clear separation of concerns:
- `TreeView` exclusively manages indeterminate states.
- `TreeView` solely governs the check states of branch nodes.
- Introduce transaction pattern to update state in batches to minimize
amount of events handled.
- Improve keyboard focus, style background instead of foreground. Use
hover/touch color on keyboard focus.
- `SelectableTree` has been removed. Instead, `TreeView` is now directly
integrated with `ScriptsTree`.
- `ScriptsTree` has been refactored to incorporate hooks for clearer
code and separation of duties.
- Adopt Vue-idiomatic bindings instead of keeping a reference of the
tree component.
- Simplify and change filter event management.
- Abandon global styles in favor of class-scoped styles.
- Use global mixins with descriptive names to clarify indended
functionality.