Refactor executable IDs to use strings #262
This commit unifies executable ID structure across categories and scripts, paving the way for more complex ID solutions for #262. It also refactors related code to adapt to the changes. Key changes: - Change numeric IDs to string IDs for categories - Use named types for string IDs to improve code clarity - Add unit tests to verify ID uniqueness Other supporting changes: - Separate concerns in entities for data access and executables by using separate abstractions (`Identifiable` and `RepositoryEntity`) - Simplify usage and construction of entities. - Remove `BaseEntity` for simplicity. - Move creation of categories/scripts to domain layer - Refactor CategoryCollection for better validation logic isolation - Rename some categories to keep the names (used as pseudo-IDs) unique on Windows.
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@@ -1,6 +1,5 @@
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import type { CategoryFactory } from '@/application/Parser/Executable/CategoryParser';
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import type { CategoryInitParameters } from '@/domain/Executables/Category/CollectionCategory';
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import type { Category } from '@/domain/Executables/Category/Category';
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import type { CategoryFactory, CategoryInitParameters } from '@/domain/Executables/Category/CategoryFactory';
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import { CategoryStub } from './CategoryStub';
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export function createCategoryFactorySpy(): {
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@@ -10,7 +9,7 @@ export function createCategoryFactorySpy(): {
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const createdCategories = new Map<Category, CategoryInitParameters>();
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return {
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categoryFactorySpy: (parameters) => {
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const category = new CategoryStub(55);
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const category = new CategoryStub('category-from-factory-stub');
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createdCategories.set(category, parameters);
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return category;
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},
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