Refactor executable IDs to use strings #262
This commit unifies executable ID structure across categories and scripts, paving the way for more complex ID solutions for #262. It also refactors related code to adapt to the changes. Key changes: - Change numeric IDs to string IDs for categories - Use named types for string IDs to improve code clarity - Add unit tests to verify ID uniqueness Other supporting changes: - Separate concerns in entities for data access and executables by using separate abstractions (`Identifiable` and `RepositoryEntity`) - Simplify usage and construction of entities. - Remove `BaseEntity` for simplicity. - Move creation of categories/scripts to domain layer - Refactor CategoryCollection for better validation logic isolation - Rename some categories to keep the names (used as pseudo-IDs) unique on Windows.
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import { describe, it, expect } from 'vitest';
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import { CategoryCollectionValidationContextStub } from '@tests/unit/shared/Stubs/CategoryCollectionValidationContextStub';
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import type { Script } from '@/domain/Executables/Script/Script';
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import { ensurePresenceOfAtLeastOneScript } from '@/domain/Collection/Validation/Rules/EnsurePresenceOfAtLeastOneScript';
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import { ScriptStub } from '@tests/unit/shared/Stubs/ScriptStub';
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describe('ensurePresenceOfAtLeastOneScript', () => {
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it('throws an error when no scripts are present', () => {
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// arrange
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const expectedErrorMessage = 'Collection must have at least one script';
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const scripts: Script[] = [];
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// act
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const act = () => test(scripts);
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// assert
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expect(act).to.throw(expectedErrorMessage);
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});
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it('does not throw an error when at least one category is present', () => {
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// arrange
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const scripts: Script[] = [
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new ScriptStub('existing-script'),
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];
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// act
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const act = () => test(scripts);
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// assert
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expect(act).not.to.throw();
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});
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});
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function test(allScripts: readonly Script[]):
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ReturnType<typeof ensurePresenceOfAtLeastOneScript> {
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const context = new CategoryCollectionValidationContextStub()
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.withAllScripts(allScripts);
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return ensurePresenceOfAtLeastOneScript(context);
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}
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