Refactor executable IDs to use strings #262

This commit unifies executable ID structure across categories and
scripts, paving the way for more complex ID solutions for #262.
It also refactors related code to adapt to the changes.

Key changes:

- Change numeric IDs to string IDs for categories
- Use named types for string IDs to improve code clarity
- Add unit tests to verify ID uniqueness

Other supporting changes:

- Separate concerns in entities for data access and executables by using
  separate abstractions (`Identifiable` and `RepositoryEntity`)
- Simplify usage and construction of entities.
- Remove `BaseEntity` for simplicity.
- Move creation of categories/scripts to domain layer
- Refactor CategoryCollection for better validation logic isolation
- Rename some categories to keep the names (used as pseudo-IDs) unique
  on Windows.
This commit is contained in:
undergroundwires
2024-08-03 16:54:14 +02:00
parent 6fbc81675f
commit ded55a66d6
124 changed files with 2286 additions and 1331 deletions

View File

@@ -56,12 +56,14 @@
<script lang="ts">
import {
defineComponent, computed, shallowRef,
type PropType,
} from 'vue';
import AppIcon from '@/presentation/components/Shared/Icon/AppIcon.vue';
import FlatButton from '@/presentation/components/Shared/FlatButton.vue';
import { injectKey } from '@/presentation/injectionSymbols';
import ScriptsTree from '@/presentation/components/Scripts/View/Tree/ScriptsTree.vue';
import { sleep } from '@/infrastructure/Threading/AsyncSleep';
import type { ExecutableId } from '@/domain/Executables/Identifiable';
import CardSelectionIndicator from './CardSelectionIndicator.vue';
import CardExpandTransition from './CardExpandTransition.vue';
import CardExpansionArrow from './CardExpansionArrow.vue';
@@ -77,11 +79,11 @@ export default defineComponent({
},
props: {
categoryId: {
type: Number,
type: String as PropType<ExecutableId>,
required: true,
},
activeCategoryId: {
type: Number,
type: String as PropType<ExecutableId>,
default: undefined,
},
},