Refactor executable IDs to use strings #262

This commit unifies executable ID structure across categories and
scripts, paving the way for more complex ID solutions for #262.
It also refactors related code to adapt to the changes.

Key changes:

- Change numeric IDs to string IDs for categories
- Use named types for string IDs to improve code clarity
- Add unit tests to verify ID uniqueness

Other supporting changes:

- Separate concerns in entities for data access and executables by using
  separate abstractions (`Identifiable` and `RepositoryEntity`)
- Simplify usage and construction of entities.
- Remove `BaseEntity` for simplicity.
- Move creation of categories/scripts to domain layer
- Refactor CategoryCollection for better validation logic isolation
- Rename some categories to keep the names (used as pseudo-IDs) unique
  on Windows.
This commit is contained in:
undergroundwires
2024-08-03 16:54:14 +02:00
parent 6fbc81675f
commit ded55a66d6
124 changed files with 2286 additions and 1331 deletions

View File

@@ -2,6 +2,7 @@ import type { Script } from '@/domain/Executables/Script/Script';
import type { ICodePosition } from '@/application/Context/State/Code/Position/ICodePosition';
import type { SelectedScript } from '@/application/Context/State/Selection/Script/SelectedScript';
import { splitTextIntoLines } from '@/application/Common/Text/SplitTextIntoLines';
import type { ExecutableId } from '@/domain/Executables/Identifiable';
import type { ICodeChangedEvent } from './ICodeChangedEvent';
export class CodeChangedEvent implements ICodeChangedEvent {
@@ -37,12 +38,12 @@ export class CodeChangedEvent implements ICodeChangedEvent {
}
public getScriptPositionInCode(script: Script): ICodePosition {
return this.getPositionById(script.id);
return this.getPositionById(script.executableId);
}
private getPositionById(scriptId: string): ICodePosition {
private getPositionById(scriptId: ExecutableId): ICodePosition {
const position = [...this.scripts.entries()]
.filter(([s]) => s.id === scriptId)
.filter(([s]) => s.executableId === scriptId)
.map(([, pos]) => pos)
.at(0);
if (!position) {