Fix code highlighting and optimize category select
This commit introduces a batched debounce mechanism for managing user
selection state changes. It effectively reduces unnecessary processing
during rapid script checking, preventing multiple triggers for code
compilation and UI rendering.
Key improvements include:
- Enhanced performance, especially noticeable when selecting large
categories. This update resolves minor UI freezes experienced when
selecting categories with numerous scripts.
- Correction of a bug where the code area only highlighted the last
selected script when multiple scripts were chosen.
Other changes include:
- Timing functions:
- Create a `Timing` folder for `throttle` and the new
`batchedDebounce` functions.
- Move these functions to the application layer from the presentation
layer, reflecting their application-wide use.
- Refactor existing code for improved clarity, naming consistency, and
adherence to new naming conventions.
- Add missing unit tests.
- `UserSelection`:
- State modifications in `UserSelection` now utilize a singular object
inspired by the CQRS pattern, enabling batch updates and flexible
change configurations, thereby simplifying change management.
- Remove the `I` prefix from related interfaces to align with new coding
standards.
- Refactor related code for better testability in isolation with
dependency injection.
- Repository:
- Move repository abstractions to the application layer.
- Improve repository abstraction to combine `ReadonlyRepository` and
`MutableRepository` interfaces.
- E2E testing:
- Introduce E2E tests to validate the correct batch selection
behavior.
- Add a specialized data attribute in `TheCodeArea.vue` for improved
testability.
- Reorganize shared Cypress functions for a more idiomatic Cypress
approach.
- Improve test documentation with related information.
- `SelectedScript`:
- Create an abstraction for simplified testability.
- Introduce `SelectedScriptStub` in tests as a substitute for the
actual object.
This commit is contained in:
@@ -1,9 +1,10 @@
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import { SelectedScript } from '@/application/Context/State/Selection/SelectedScript';
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import { IScriptingDefinition } from '@/domain/IScriptingDefinition';
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import { SelectedScript } from '@/application/Context/State/Selection/Script/SelectedScript';
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import { IUserScript } from './IUserScript';
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export interface IUserScriptGenerator {
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buildCode(
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selectedScripts: ReadonlyArray<SelectedScript>,
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scriptingDefinition: IScriptingDefinition): IUserScript;
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scriptingDefinition: IScriptingDefinition,
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): IUserScript;
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}
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