Refactor to unify scripts/categories as Executable
This commit consolidates scripts and categories under a unified 'Executable' concept. This simplifies the architecture and improves code readability. - Introduce subfolders within `src/domain` to segregate domain elements. - Update class and interface names by removing the 'I' prefix in alignment with new coding standards. - Replace 'Node' with 'Executable' to clarify usage; reserve 'Node' exclusively for the UI's tree component.
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@@ -1,15 +1,15 @@
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import type { SelectedScript } from '@/application/Context/State/Selection/Script/SelectedScript';
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import type { IScript } from '@/domain/IScript';
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import type { Script } from '@/domain/Executables/Script/Script';
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export class SelectedScriptStub implements SelectedScript {
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public readonly script: IScript;
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public readonly script: Script;
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public readonly id: string;
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public revert: boolean;
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constructor(
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script: IScript,
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script: Script,
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) {
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this.id = script.id;
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this.script = script;
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