Refactor to unify scripts/categories as Executable
This commit consolidates scripts and categories under a unified 'Executable' concept. This simplifies the architecture and improves code readability. - Introduce subfolders within `src/domain` to segregate domain elements. - Update class and interface names by removing the 'I' prefix in alignment with new coding standards. - Replace 'Node' with 'Executable' to clarify usage; reserve 'Node' exclusively for the UI's tree component.
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@@ -1,7 +1,7 @@
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import { expect } from 'vitest';
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import type { ScriptSelection } from '@/application/Context/State/Selection/Script/ScriptSelection';
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import type { SelectedScript } from '@/application/Context/State/Selection/Script/SelectedScript';
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import type { IScript } from '@/domain/IScript';
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import type { Script } from '@/domain/Executables/Script/Script';
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import type { ScriptSelectionChange, ScriptSelectionChangeCommand } from '@/application/Context/State/Selection/Script/ScriptSelectionChange';
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import { formatAssertionMessage } from '@tests/shared/FormatAssertionMessage';
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import { StubWithObservableMethodCalls } from './StubWithObservableMethodCalls';
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@@ -58,7 +58,7 @@ export class ScriptSelectionStub
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});
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}
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public selectOnly(scripts: ReadonlyArray<IScript>): void {
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public selectOnly(scripts: ReadonlyArray<Script>): void {
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this.registerMethodCall({
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methodName: 'selectOnly',
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args: [scripts],
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