Refactor to unify scripts/categories as Executable
This commit consolidates scripts and categories under a unified 'Executable' concept. This simplifies the architecture and improves code readability. - Introduce subfolders within `src/domain` to segregate domain elements. - Update class and interface names by removing the 'I' prefix in alignment with new coding standards. - Replace 'Node' with 'Executable' to clarify usage; reserve 'Node' exclusively for the UI's tree component.
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@@ -1,5 +1,5 @@
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import type { ScriptCodeFactory } from '@/domain/ScriptCodeFactory';
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import type { IScriptCode } from '@/domain/IScriptCode';
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import type { ScriptCodeFactory } from '@/domain/Executables/Script/Code/ScriptCodeFactory';
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import type { ScriptCode } from '@/domain/Executables/Script/Code/ScriptCode';
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import { ScriptCodeStub } from './ScriptCodeStub';
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export function createScriptCodeFactoryStub(
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@@ -17,6 +17,6 @@ export function createScriptCodeFactoryStub(
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}
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interface StubOptions {
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readonly scriptCode?: IScriptCode;
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readonly scriptCode?: ScriptCode;
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readonly defaultCodePrefix?: string;
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}
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