Refactor to unify scripts/categories as Executable
This commit consolidates scripts and categories under a unified 'Executable' concept. This simplifies the architecture and improves code readability. - Introduce subfolders within `src/domain` to segregate domain elements. - Update class and interface names by removing the 'I' prefix in alignment with new coding standards. - Replace 'Node' with 'Executable' to clarify usage; reserve 'Node' exclusively for the UI's tree component.
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@@ -1,7 +1,7 @@
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import { expect } from 'vitest';
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import type { Constructible } from '@/TypeHelpers';
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import type { ICodeValidationRule } from '@/application/Parser/Script/Validation/ICodeValidationRule';
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import type { ICodeValidator } from '@/application/Parser/Script/Validation/ICodeValidator';
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import type { ICodeValidationRule } from '@/application/Parser/Executable/Script/Validation/ICodeValidationRule';
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import type { ICodeValidator } from '@/application/Parser/Executable/Script/Validation/ICodeValidator';
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export class CodeValidatorStub implements ICodeValidator {
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public callHistory = new Array<{
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