Refactor to unify scripts/categories as Executable

This commit consolidates scripts and categories under a unified
'Executable' concept. This simplifies the architecture and improves code
readability.

- Introduce subfolders within `src/domain` to segregate domain elements.
- Update class and interface names by removing the 'I' prefix in
  alignment with new coding standards.
- Replace 'Node' with 'Executable' to clarify usage; reserve 'Node'
  exclusively for the UI's tree component.
This commit is contained in:
undergroundwires
2024-06-12 12:36:40 +02:00
parent 8becc7dbc4
commit c138f74460
230 changed files with 1120 additions and 1039 deletions

View File

@@ -1,14 +1,14 @@
import type { CategoryData, CategoryOrScriptData, DocumentationData } from '@/application/collections/';
import type { CategoryData, ExecutableData, DocumentationData } from '@/application/collections/';
import { createScriptDataWithCode } from '@tests/unit/shared/Stubs/ScriptDataStub';
export class CategoryDataStub implements CategoryData {
public children: readonly CategoryOrScriptData[] = [createScriptDataWithCode()];
public children: readonly ExecutableData[] = [createScriptDataWithCode()];
public category = 'category name';
public docs?: DocumentationData;
public withChildren(children: readonly CategoryOrScriptData[]) {
public withChildren(children: readonly ExecutableData[]) {
this.children = children;
return this;
}