Refactor to unify scripts/categories as Executable
This commit consolidates scripts and categories under a unified 'Executable' concept. This simplifies the architecture and improves code readability. - Introduce subfolders within `src/domain` to segregate domain elements. - Update class and interface names by removing the 'I' prefix in alignment with new coding standards. - Replace 'Node' with 'Executable' to clarify usage; reserve 'Node' exclusively for the UI's tree component.
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@@ -1,14 +1,14 @@
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import type { CategoryData, CategoryOrScriptData, DocumentationData } from '@/application/collections/';
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import type { CategoryData, ExecutableData, DocumentationData } from '@/application/collections/';
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import { createScriptDataWithCode } from '@tests/unit/shared/Stubs/ScriptDataStub';
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export class CategoryDataStub implements CategoryData {
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public children: readonly CategoryOrScriptData[] = [createScriptDataWithCode()];
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public children: readonly ExecutableData[] = [createScriptDataWithCode()];
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public category = 'category name';
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public docs?: DocumentationData;
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public withChildren(children: readonly CategoryOrScriptData[]) {
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public withChildren(children: readonly ExecutableData[]) {
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this.children = children;
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return this;
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}
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