Refactor to unify scripts/categories as Executable

This commit consolidates scripts and categories under a unified
'Executable' concept. This simplifies the architecture and improves code
readability.

- Introduce subfolders within `src/domain` to segregate domain elements.
- Update class and interface names by removing the 'I' prefix in
  alignment with new coding standards.
- Replace 'Node' with 'Executable' to clarify usage; reserve 'Node'
  exclusively for the UI's tree component.
This commit is contained in:
undergroundwires
2024-06-12 12:36:40 +02:00
parent 8becc7dbc4
commit c138f74460
230 changed files with 1120 additions and 1039 deletions

View File

@@ -1,9 +1,9 @@
import { describe, it, expect } from 'vitest';
import type { ICategory } from '@/domain/ICategory';
import type { Category } from '@/domain/Executables/Category/Category';
import { OperatingSystem } from '@/domain/OperatingSystem';
import type { IScriptingDefinition } from '@/domain/IScriptingDefinition';
import { ScriptingLanguage } from '@/domain/ScriptingLanguage';
import { RecommendationLevel } from '@/domain/RecommendationLevel';
import { RecommendationLevel } from '@/domain/Executables/Script/RecommendationLevel';
import { getEnumValues } from '@/application/Common/Enum';
import { CategoryCollection } from '@/domain/CategoryCollection';
import { ScriptStub } from '@tests/unit/shared/Stubs/ScriptStub';
@@ -296,7 +296,7 @@ function getValidScriptingDefinition(): IScriptingDefinition {
class CategoryCollectionBuilder {
private os = OperatingSystem.Windows;
private actions: readonly ICategory[] = [
private actions: readonly Category[] = [
new CategoryStub(1).withMandatoryScripts(),
];
@@ -307,7 +307,7 @@ class CategoryCollectionBuilder {
return this;
}
public withActions(actions: readonly ICategory[]): this {
public withActions(actions: readonly Category[]): this {
this.actions = actions;
return this;
}