Refactor to unify scripts/categories as Executable
This commit consolidates scripts and categories under a unified 'Executable' concept. This simplifies the architecture and improves code readability. - Introduce subfolders within `src/domain` to segregate domain elements. - Update class and interface names by removing the 'I' prefix in alignment with new coding standards. - Replace 'Node' with 'Executable' to clarify usage; reserve 'Node' exclusively for the UI's tree component.
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import { it, expect } from 'vitest';
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import type { ICodeValidationRule, IInvalidCodeLine } from '@/application/Parser/Executable/Script/Validation/ICodeValidationRule';
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import type { ICodeLine } from '@/application/Parser/Executable/Script/Validation/ICodeLine';
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interface ICodeValidationRuleTestCase {
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testName: string;
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codeLines: readonly string[];
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expected: readonly IInvalidCodeLine[];
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sut: ICodeValidationRule;
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}
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export function testCodeValidationRule(testCases: readonly ICodeValidationRuleTestCase[]) {
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for (const testCase of testCases) {
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it(testCase.testName, () => {
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// arrange
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const { sut } = testCase;
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const codeLines = createCodeLines(testCase.codeLines);
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// act
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const actual = sut.analyze(codeLines);
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// assert
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function sort(lines: readonly IInvalidCodeLine[]) { // To ignore order
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return Array.from(lines).sort((a, b) => a.index - b.index);
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}
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expect(sort(actual)).to.deep.equal(sort(testCase.expected));
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});
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}
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}
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function createCodeLines(lines: readonly string[]): ICodeLine[] {
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return lines.map((lineText, index): ICodeLine => (
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{
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index: index + 1,
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text: lineText,
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}
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));
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}
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