Refactor to unify scripts/categories as Executable

This commit consolidates scripts and categories under a unified
'Executable' concept. This simplifies the architecture and improves code
readability.

- Introduce subfolders within `src/domain` to segregate domain elements.
- Update class and interface names by removing the 'I' prefix in
  alignment with new coding standards.
- Replace 'Node' with 'Executable' to clarify usage; reserve 'Node'
  exclusively for the UI's tree component.
This commit is contained in:
undergroundwires
2024-06-12 12:36:40 +02:00
parent 8becc7dbc4
commit c138f74460
230 changed files with 1120 additions and 1039 deletions

View File

@@ -0,0 +1,140 @@
import type { ScriptData, CodeScriptData, CallScriptData } from '@/application/collections/';
import { NoEmptyLines } from '@/application/Parser/Executable/Script/Validation/Rules/NoEmptyLines';
import type { ILanguageSyntax } from '@/application/Parser/Executable/Script/Validation/Syntax/ILanguageSyntax';
import { CollectionScript } from '@/domain/Executables/Script/CollectionScript';
import { RecommendationLevel } from '@/domain/Executables/Script/RecommendationLevel';
import type { ScriptCode } from '@/domain/Executables/Script/Code/ScriptCode';
import type { ICodeValidator } from '@/application/Parser/Executable/Script/Validation/ICodeValidator';
import { wrapErrorWithAdditionalContext, type ErrorWithContextWrapper } from '@/application/Parser/ContextualError';
import type { ScriptCodeFactory } from '@/domain/Executables/Script/Code/ScriptCodeFactory';
import { createScriptCode } from '@/domain/Executables/Script/Code/ScriptCodeFactory';
import type { Script } from '@/domain/Executables/Script/Script';
import { createEnumParser, type IEnumParser } from '@/application/Common/Enum';
import { parseDocs, type DocsParser } from '../DocumentationParser';
import { ExecutableType } from '../Validation/ExecutableType';
import { createExecutableDataValidator, type ExecutableValidator, type ExecutableValidatorFactory } from '../Validation/ExecutableValidator';
import { CodeValidator } from './Validation/CodeValidator';
import { NoDuplicatedLines } from './Validation/Rules/NoDuplicatedLines';
import type { CategoryCollectionSpecificUtilities } from '../CategoryCollectionSpecificUtilities';
export interface ScriptParser {
(
data: ScriptData,
collectionUtilities: CategoryCollectionSpecificUtilities,
scriptUtilities?: ScriptParserUtilities,
): Script;
}
export const parseScript: ScriptParser = (
data,
collectionUtilities,
utilities = DefaultScriptParserUtilities,
) => {
const validator = utilities.createValidator({
type: ExecutableType.Script,
self: data,
});
validateScript(data, validator);
try {
const script = utilities.createScript({
name: data.name,
code: parseCode(data, collectionUtilities, utilities.codeValidator, utilities.createCode),
docs: utilities.parseDocs(data),
level: parseLevel(data.recommend, utilities.levelParser),
});
return script;
} catch (error) {
throw utilities.wrapError(
error,
validator.createContextualErrorMessage('Failed to parse script.'),
);
}
};
function parseLevel(
level: string | undefined,
parser: IEnumParser<RecommendationLevel>,
): RecommendationLevel | undefined {
if (!level) {
return undefined;
}
return parser.parseEnum(level, 'level');
}
function parseCode(
script: ScriptData,
collectionUtilities: CategoryCollectionSpecificUtilities,
codeValidator: ICodeValidator,
createCode: ScriptCodeFactory,
): ScriptCode {
if (collectionUtilities.compiler.canCompile(script)) {
return collectionUtilities.compiler.compile(script);
}
const codeScript = script as CodeScriptData; // Must be inline code if it cannot be compiled
const code = createCode(codeScript.code, codeScript.revertCode);
validateHardcodedCodeWithoutCalls(code, codeValidator, collectionUtilities.syntax);
return code;
}
function validateHardcodedCodeWithoutCalls(
scriptCode: ScriptCode,
validator: ICodeValidator,
syntax: ILanguageSyntax,
) {
[scriptCode.execute, scriptCode.revert]
.filter((code): code is string => Boolean(code))
.forEach(
(code) => validator.throwIfInvalid(
code,
[new NoEmptyLines(), new NoDuplicatedLines(syntax)],
),
);
}
function validateScript(
script: ScriptData,
validator: ExecutableValidator,
): asserts script is NonNullable<ScriptData> {
validator.assertDefined(script);
validator.assertValidName(script.name);
validator.assert(
() => Boolean((script as CodeScriptData).code || (script as CallScriptData).call),
'Neither "call" or "code" is defined.',
);
validator.assert(
() => !((script as CodeScriptData).code && (script as CallScriptData).call),
'Both "call" and "code" are defined.',
);
validator.assert(
() => !((script as CodeScriptData).revertCode && (script as CallScriptData).call),
'Both "call" and "revertCode" are defined.',
);
}
interface ScriptParserUtilities {
readonly levelParser: IEnumParser<RecommendationLevel>;
readonly createScript: ScriptFactory;
readonly codeValidator: ICodeValidator;
readonly wrapError: ErrorWithContextWrapper;
readonly createValidator: ExecutableValidatorFactory;
readonly createCode: ScriptCodeFactory;
readonly parseDocs: DocsParser;
}
export type ScriptFactory = (
...parameters: ConstructorParameters<typeof CollectionScript>
) => Script;
const createScript: ScriptFactory = (...parameters) => {
return new CollectionScript(...parameters);
};
const DefaultScriptParserUtilities: ScriptParserUtilities = {
levelParser: createEnumParser(RecommendationLevel),
createScript,
codeValidator: CodeValidator.instance,
wrapError: wrapErrorWithAdditionalContext,
createValidator: createExecutableDataValidator,
createCode: createScriptCode,
parseDocs,
};