Refactor to unify scripts/categories as Executable

This commit consolidates scripts and categories under a unified
'Executable' concept. This simplifies the architecture and improves code
readability.

- Introduce subfolders within `src/domain` to segregate domain elements.
- Update class and interface names by removing the 'I' prefix in
  alignment with new coding standards.
- Replace 'Node' with 'Executable' to clarify usage; reserve 'Node'
  exclusively for the UI's tree component.
This commit is contained in:
undergroundwires
2024-06-12 12:36:40 +02:00
parent 8becc7dbc4
commit c138f74460
230 changed files with 1120 additions and 1039 deletions

View File

@@ -1,4 +1,4 @@
import type { IScript } from '@/domain/IScript';
import type { Script } from '@/domain/Executables/Script/Script';
import type { ICodePosition } from '@/application/Context/State/Code/Position/ICodePosition';
import type { SelectedScript } from '@/application/Context/State/Selection/Script/SelectedScript';
import type { ICodeChangedEvent } from './ICodeChangedEvent';
@@ -6,13 +6,13 @@ import type { ICodeChangedEvent } from './ICodeChangedEvent';
export class CodeChangedEvent implements ICodeChangedEvent {
public readonly code: string;
public readonly addedScripts: ReadonlyArray<IScript>;
public readonly addedScripts: ReadonlyArray<Script>;
public readonly removedScripts: ReadonlyArray<IScript>;
public readonly removedScripts: ReadonlyArray<Script>;
public readonly changedScripts: ReadonlyArray<IScript>;
public readonly changedScripts: ReadonlyArray<Script>;
private readonly scripts: Map<IScript, ICodePosition>;
private readonly scripts: Map<Script, ICodePosition>;
constructor(
code: string,
@@ -25,7 +25,7 @@ export class CodeChangedEvent implements ICodeChangedEvent {
this.addedScripts = selectIfNotExists(newScripts, oldScripts);
this.removedScripts = selectIfNotExists(oldScripts, newScripts);
this.changedScripts = getChangedScripts(oldScripts, newScripts);
this.scripts = new Map<IScript, ICodePosition>();
this.scripts = new Map<Script, ICodePosition>();
scripts.forEach((position, selection) => {
this.scripts.set(selection.script, position);
});
@@ -35,7 +35,7 @@ export class CodeChangedEvent implements ICodeChangedEvent {
return this.scripts.size === 0;
}
public getScriptPositionInCode(script: IScript): ICodePosition {
public getScriptPositionInCode(script: Script): ICodePosition {
return this.getPositionById(script.id);
}
@@ -65,7 +65,7 @@ function ensureAllPositionsExist(script: string, positions: ReadonlyArray<ICodeP
function getChangedScripts(
oldScripts: ReadonlyArray<SelectedScript>,
newScripts: ReadonlyArray<SelectedScript>,
): ReadonlyArray<IScript> {
): ReadonlyArray<Script> {
return newScripts
.filter((newScript) => oldScripts.find((oldScript) => oldScript.id === newScript.id
&& oldScript.revert !== newScript.revert))

View File

@@ -1,11 +1,11 @@
import type { IScript } from '@/domain/IScript';
import type { Script } from '@/domain/Executables/Script/Script';
import type { ICodePosition } from '@/application/Context/State/Code/Position/ICodePosition';
export interface ICodeChangedEvent {
readonly code: string;
readonly addedScripts: ReadonlyArray<IScript>;
readonly removedScripts: ReadonlyArray<IScript>;
readonly changedScripts: ReadonlyArray<IScript>;
readonly addedScripts: ReadonlyArray<Script>;
readonly removedScripts: ReadonlyArray<Script>;
readonly changedScripts: ReadonlyArray<Script>;
isEmpty(): boolean;
getScriptPositionInCode(script: IScript): ICodePosition;
getScriptPositionInCode(script: Script): ICodePosition;
}