Improve desktop runtime execution tests

Test improvements:

- Capture titles for all macOS windows, not just the frontmost.
- Incorporate missing application log files.
- Improve log clarity with enriched context.
- Improve application termination on macOS by reducing grace period.
- Ensure complete application termination on macOS.
- Validate Vue application loading through an initial log.
- Support ignoring environment-specific `stderr` errors.
- Do not fail the test if working directory cannot be deleted.
- Use retry pattern when installing dependencies due to network errors.

Refactorings:

- Migrate the test code to TypeScript.
- Replace deprecated `rmdir` with `rm` for error-resistant directory
  removal.
- Improve sanity checking by shifting from App.vue to Vue bootstrapper.
- Centralize environment variable management with `EnvironmentVariables`
  construct.
- Rename infrastructure/Environment to RuntimeEnvironment for clarity.
- Isolate WindowVariables and SystemOperations from RuntimeEnvironment.
- Inject logging via preloader.
- Correct mislabeled RuntimeSanity tests.

Configuration:

- Introduce `npm run check:desktop` for simplified execution.
- Omit `console.log` override due to `nodeIntegration` restrictions and
  reveal logging functionality using context-bridging.
This commit is contained in:
undergroundwires
2023-08-29 16:30:00 +02:00
parent 35be05df20
commit ad0576a752
146 changed files with 2418 additions and 1186 deletions

View File

@@ -0,0 +1,68 @@
export enum LogLevel {
Info,
Warn,
Error,
}
export function log(message: string, level = LogLevel.Info): void {
const timestamp = new Date().toISOString();
const config = LOG_LEVEL_CONFIG[level] || LOG_LEVEL_CONFIG[LogLevel.Info];
const logLevelText = `${getColorCode(config.color)}${LOG_LEVEL_LABELS[level]}${getColorCode(TextColor.Reset)}`;
const formattedMessage = `[${timestamp}][${logLevelText}] ${message}`;
config.method(formattedMessage);
}
export function die(message: string): never {
log(message, LogLevel.Error);
return process.exit(1);
}
enum TextColor {
Reset,
LightRed,
Yellow,
LightBlue,
}
function getColorCode(color: TextColor): string {
return COLOR_CODE_MAPPING[color];
}
const LOG_LEVEL_LABELS: {
readonly [K in LogLevel]: string;
} = {
[LogLevel.Info]: 'INFO',
[LogLevel.Error]: 'ERROR',
[LogLevel.Warn]: 'WARN',
};
const COLOR_CODE_MAPPING: {
readonly [K in TextColor]: string;
} = {
[TextColor.Reset]: '\x1b[0m',
[TextColor.LightRed]: '\x1b[91m',
[TextColor.Yellow]: '\x1b[33m',
[TextColor.LightBlue]: '\x1b[94m',
};
interface ColorLevelConfig {
readonly color: TextColor;
readonly method: (...data: unknown[]) => void;
}
const LOG_LEVEL_CONFIG: {
readonly [K in LogLevel]: ColorLevelConfig;
} = {
[LogLevel.Info]: {
color: TextColor.LightBlue,
method: console.log,
},
[LogLevel.Warn]: {
color: TextColor.Yellow,
method: console.warn,
},
[LogLevel.Error]: {
color: TextColor.LightRed,
method: console.error,
},
};