Improve desktop runtime execution tests
Test improvements: - Capture titles for all macOS windows, not just the frontmost. - Incorporate missing application log files. - Improve log clarity with enriched context. - Improve application termination on macOS by reducing grace period. - Ensure complete application termination on macOS. - Validate Vue application loading through an initial log. - Support ignoring environment-specific `stderr` errors. - Do not fail the test if working directory cannot be deleted. - Use retry pattern when installing dependencies due to network errors. Refactorings: - Migrate the test code to TypeScript. - Replace deprecated `rmdir` with `rm` for error-resistant directory removal. - Improve sanity checking by shifting from App.vue to Vue bootstrapper. - Centralize environment variable management with `EnvironmentVariables` construct. - Rename infrastructure/Environment to RuntimeEnvironment for clarity. - Isolate WindowVariables and SystemOperations from RuntimeEnvironment. - Inject logging via preloader. - Correct mislabeled RuntimeSanity tests. Configuration: - Introduce `npm run check:desktop` for simplified execution. - Omit `console.log` override due to `nodeIntegration` restrictions and reveal logging functionality using context-bridging.
This commit is contained in:
73
scripts/check-desktop-runtime-errors/app/extractors/macos.ts
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73
scripts/check-desktop-runtime-errors/app/extractors/macos.ts
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import { runCommand } from '../../utils/run-command';
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import { findSingleFileByExtension, exists } from '../../utils/io';
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import { log, die, LogLevel } from '../../utils/log';
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import { sleep } from '../../utils/sleep';
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import { ExtractionResult } from './extraction-result';
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export async function prepareMacOsApp(
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desktopDistPath: string,
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): Promise<ExtractionResult> {
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const { absolutePath: dmgPath } = await findSingleFileByExtension('dmg', desktopDistPath);
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const { mountPath } = await mountDmg(dmgPath);
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const appPath = await findMacAppExecutablePath(mountPath);
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return {
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appExecutablePath: appPath,
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cleanup: async () => {
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log('Cleaning up resources...');
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await detachMount(mountPath);
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},
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};
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}
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async function mountDmg(
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dmgFile: string,
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) {
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const { stdout: hdiutilOutput, error } = await runCommand(
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`hdiutil attach '${dmgFile}'`,
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);
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if (error) {
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die(`Failed to mount DMG file at ${dmgFile}.\n${error}`);
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}
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const mountPathMatch = hdiutilOutput.match(/\/Volumes\/[^\n]+/);
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const mountPath = mountPathMatch ? mountPathMatch[0] : null;
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return {
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mountPath,
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};
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}
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async function findMacAppExecutablePath(
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mountPath: string,
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): Promise<string> {
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const { stdout: findOutput, error } = await runCommand(
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`find '${mountPath}' -maxdepth 1 -type d -name "*.app"`,
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);
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if (error) {
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return die(`Failed to find executable path at mount path ${mountPath}\n${error}`);
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}
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const appFolder = findOutput.trim();
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const appName = appFolder.split('/').pop().replace('.app', '');
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const appPath = `${appFolder}/Contents/MacOS/${appName}`;
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if (await exists(appPath)) {
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log(`Application is located at ${appPath}`);
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} else {
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return die(`Application does not exist at ${appPath}`);
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}
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return appPath;
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}
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async function detachMount(
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mountPath: string,
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retries = 5,
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) {
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const { error } = await runCommand(`hdiutil detach '${mountPath}'`);
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if (error) {
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if (retries <= 0) {
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log(`Failed to detach mount after multiple attempts: ${mountPath}\n${error}`, LogLevel.Warn);
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return;
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}
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await sleep(500);
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await detachMount(mountPath, retries - 1);
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return;
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}
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log(`Successfully detached from ${mountPath}`);
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}
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