Add automated checks for desktop app runtime #233
- Add automation script for building, packaging, installing, executing and verifying Electron distrubtions across macOS, Ubuntu and Windows. - Add GitHub workflow to run the script to test distributions using the script. - Update README with new workflow status badge. - Add application initialization log to desktop applications to be able to test against crashes before application initialization.
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@@ -0,0 +1,59 @@
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import { unlink } from 'fs/promises';
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import { runCommand } from '../../utils/run-command.js';
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import { log, LOG_LEVELS } from '../../utils/log.js';
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import { CURRENT_PLATFORM, SUPPORTED_PLATFORMS } from '../../utils/platform.js';
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import { exists } from '../../utils/io.js';
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export async function captureScreen(imagePath) {
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if (!imagePath) {
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throw new Error('Path for screenshot not provided');
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}
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if (await exists(imagePath)) {
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log(`Screenshot file already exists at ${imagePath}. It will be overwritten.`, LOG_LEVELS.WARN);
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unlink(imagePath);
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}
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const platformCommands = {
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[SUPPORTED_PLATFORMS.MAC]: `screencapture -x ${imagePath}`,
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[SUPPORTED_PLATFORMS.LINUX]: `import -window root ${imagePath}`,
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[SUPPORTED_PLATFORMS.WINDOWS]: `powershell -NoProfile -EncodedCommand ${encodeForPowershell(getScreenshotPowershellScript(imagePath))}`,
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};
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const commandForPlatform = platformCommands[CURRENT_PLATFORM];
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if (!commandForPlatform) {
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log(`Screenshot capture not supported on: ${CURRENT_PLATFORM}`, LOG_LEVELS.WARN);
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return;
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}
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log(`Capturing screenshot to ${imagePath} using command:\n\t> ${commandForPlatform}`);
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const { error } = await runCommand(commandForPlatform);
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if (error) {
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log(`Failed to capture screenshot.\n${error}`, LOG_LEVELS.WARN);
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return;
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}
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log(`Captured screenshot to ${imagePath}.`);
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}
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function getScreenshotPowershellScript(imagePath) {
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return `
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$ProgressPreference = 'SilentlyContinue' # Do not pollute stderr
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Add-Type -AssemblyName System.Windows.Forms
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$screenBounds = [System.Windows.Forms.Screen]::PrimaryScreen.Bounds
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$bmp = New-Object System.Drawing.Bitmap $screenBounds.Width, $screenBounds.Height
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$graphics = [System.Drawing.Graphics]::FromImage($bmp)
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$graphics.CopyFromScreen([System.Drawing.Point]::Empty, [System.Drawing.Point]::Empty, $screenBounds.Size)
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$bmp.Save('${imagePath}')
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$graphics.Dispose()
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$bmp.Dispose()
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`;
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}
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function encodeForPowershell(script) {
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const buffer = Buffer.from(script, 'utf-16le');
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return buffer.toString('base64');
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}
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