refactor extra code, duplicates, complexity

- refactor array equality check and add tests
- remove OperatingSystem.Unknown causing extra logic, return undefined instead
- refactor enum validation to share same logic
- refactor scripting language factories to share same logic
- refactor too many args in runCodeAsync
- refactor ScriptCode constructor to reduce complexity
- fix writing useless write to member object since another property write always override it
This commit is contained in:
undergroundwires
2021-04-11 14:37:02 +01:00
parent 3e9c99f5f8
commit 00d8e551db
37 changed files with 512 additions and 233 deletions

View File

@@ -24,7 +24,7 @@ import { ApplicationFactory } from '@/application/ApplicationFactory';
@Component
export default class TheOsChanger extends StatefulVue {
public allOses: Array<{ name: string, os: OperatingSystem }> = [];
public currentOs: OperatingSystem = OperatingSystem.Unknown;
public currentOs?: OperatingSystem = undefined;
public async created() {
const app = await ApplicationFactory.Current.getAppAsync();