refactor extra code, duplicates, complexity

- refactor array equality check and add tests
- remove OperatingSystem.Unknown causing extra logic, return undefined instead
- refactor enum validation to share same logic
- refactor scripting language factories to share same logic
- refactor too many args in runCodeAsync
- refactor ScriptCode constructor to reduce complexity
- fix writing useless write to member object since another property write always override it
This commit is contained in:
undergroundwires
2021-04-11 14:37:02 +01:00
parent 3e9c99f5f8
commit 00d8e551db
37 changed files with 512 additions and 233 deletions

View File

@@ -1,6 +1,5 @@
import { ScriptingLanguage } from '@/domain/ScriptingLanguage';
import { ICodeBuilder } from './ICodeBuilder';
import { IScriptingLanguageFactory } from '@/application/Common/ScriptingLanguage/IScriptingLanguageFactory';
export interface ICodeBuilderFactory {
create(language: ScriptingLanguage): ICodeBuilder;
export interface ICodeBuilderFactory extends IScriptingLanguageFactory<ICodeBuilder> {
}