Files
deepgrain-foundry/test
44r0n7andClaude Opus 5.5 ea1dd387b1 Water pours off ledges several times faster, raining clouds spread boiled-off water (t21)
- Liquids step up to 8 cells a tick toward a drop (fewer the thicker they are), and a top-layer
  grain looks 4 times as far for one, so pools empty and thin film drains. A 100-wide pool
  empties in about 50 s; the old code left 24-650 grains stranded on wide ledges.
- Only a top-layer grain stepping sideways wakes the row ahead, so settled lakes still sleep.
- World generation settles at the old speed: seeds make the same worlds as before.
- Cooled steam under a roof no longer stays steam for ever (its heat area slept).
- Raining clouds keep drifting at half pace and rain over a band either side, so a waterfall into
  a hot shaft no longer rains straight back on its own lake.
- New test/t_water.js; t_weather rain-location checks; t_conveyors counts steam in flight;
  t_molds seeds the random burning-bed check.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 20:44:06 -04:00
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