// Rack intake, FIFO storage, gate, removal and saved-state validation. const { load, suite, flatWorld } = require('./harness'); const { run } = load(); const { check, done } = suite(); function fresh(n = 1) { flatWorld(run, 240, 160, 120); run(`money = 5000; for (let y = 20; y < 20 + ${n}; y++) placeBlock(BP_RACK, 0, 10, y, true);`); } function drop(m = 'BARCU', x = 40) { run(`spawnBar(${m}, ${x}, 72); for (let t = 0; t < 100; t++) entTick();`); } fresh(); drop(); check('a falling bar enters the rack', run('ents.length === 0 && rackState.get(20 * BW + 10).n === 1')); fresh(); for (let n = 0; n < 51; n++) drop(); check('full rack leaves the 51st bar on top', run('rackState.get(20 * BW + 10).n === 50 && ents.length === 1 && ents[0].iy === 78')); fresh(2); for (let n = 0; n < 100; n++) drop(); check('two blocks hold 100 bars', run('[...rackState.values()].every(s => s.n === 50) && !ents.length')); check('F on the top opens the whole column', run("interactAt(40, 80) === 'Rack open.' && [...rackState.values()].every(s => s.open)")); run('for (let t = 0; t < 20; t++) rackTick();'); check('oldest bars refill the bottom after release', run('ents.length === 1 && rackState.get(21 * BW + 10).n === 50 && rackState.get(20 * BW + 10).n === 49')); run('for (let t = 0; t < 100; t++) rackTick();'); check('occupied outlet stops the flow', run('ents.length === 1')); fresh(); drop('BARCU'); drop('BARFE'); drop('BARCU'); check('mixed kinds keep FIFO runs', run('JSON.stringify(rackState.get(20 * BW + 10).q) === JSON.stringify([[BARCU, 1], [BARFE, 1], [BARCU, 1]])')); run('interactAt(40, 80);'); for (const m of ['BARCU', 'BARFE', 'BARCU']) { run('for (let t = 0; t < 20; t++) rackTick();'); check('gate releases oldest ' + m, run(`ents.length === 1 && ents[0].m === ${m} && ents[0].iy === 84`)); run('removeEnt(ents[0]);'); } check('empty rack stays open', run('rackState.get(20 * BW + 10).open')); drop(); run('interactAt(40, 80); for (let t = 0; t < 40; t++) rackTick();'); check('closed gate stops output', run('ents.length === 0 && rackState.get(20 * BW + 10).n === 1')); fresh(2); drop('BARFE'); run('rackState.get(20 * BW + 10).q = [[BARCU, 2]]; rackState.get(20 * BW + 10).n = 2;'); run('removeBlock(10, 21);'); check('removal returns contents and cash without moving upper contents', run('bag[BARFE] === 1 && money === 5040 && rackState.get(20 * BW + 10).n === 2')); run('interactAt(40, 80); globalThis.savedRack = serializeWorld(); deserializeWorld(savedRack.meta, savedRack.buffers);'); check('save keeps queues and gate', run('rackState.get(20 * BW + 10).n === 2 && rackState.get(20 * BW + 10).open')); run('savedRack.meta.racks = [null, {}, [-1, [[BARCU, 1]], true], [20 * BW + 10, [[BARCU, -1], [STONE, 3], [BARFE, 51], [BARCU, Infinity], null], true]]; deserializeWorld(savedRack.meta, savedRack.buffers);'); check('corrupt rack entries are ignored', run('rackState.get(20 * BW + 10).n === 0')); fresh(); drop('BARCU', 42); check('half of a bar over the rack is enough', run('ents.length === 0')); fresh(); drop('BARCU', 43); check('less than half cannot enter', run('rackState.get(20 * BW + 10).n === 0 && ents.length === 1')); fresh(); drop(); run('interactAt(40, 80); for (let t = 0; t < 19; t++) rackTick();'); check('gate waits 20 ticks for each bar', run('ents.length === 0')); run('setCell(84 * W + 40, STONE, 20, 0); for (let t = 0; t < 40; t++) rackTick();'); check('solid ground under the outlet also blocks it', run('ents.length === 0 && rackState.get(20 * BW + 10).n === 1')); run('setCell(84 * W + 40, EMPTY, 20, 0); rackTick();'); check('clearing the outlet resumes output', run('ents.length === 1')); fresh(); drop('BARFE'); run('bag.fill(0); bag[SAND] = bagCap(); bagTotal = bagCap(); removeBlock(10, 20);'); check('a full bag drops stored bars near the bot', run('bag[BARFE] + ents.filter(e => e.m === BARFE).length === 1 && !rackState.size')); fresh(); run('interactAt(40, 80); placeBlock(BP_RACK, 0, 10, 21, true);'); check('extending an open rack keeps its gate open', run('[...rackState.values()].every(s => s.open)')); fresh(); run('removeBlock(10, 20); undoRecord(\'rack\', () => placeBlock(BP_RACK, 0, 10, 20, false)); undoLast();'); check('rack building can be undone and refunded', run('!blockP[20 * BW + 10] && !rackState.size && money === 5040')); fresh(); run('globalThis.oldRack = serializeWorld(); delete oldRack.meta.racks; deserializeWorld(oldRack.meta, oldRack.buffers);'); check('missing rack metadata defaults to empty and closed', run('rackState.get(20 * BW + 10).n === 0 && !rackState.get(20 * BW + 10).open')); fresh(3); run('rackPush(rackState.get(20 * BW + 10), BARFE, 3); rackPush(rackState.get(22 * BW + 10), BARCU, 1); interactAt(40, 84); for (let t = 0; t < 20; t++) rackTick();'); check('refilling crosses an empty middle block without losing FIFO order', run('ents[0].m === BARCU && rackState.get(22 * BW + 10).n === 3 && rackState.get(20 * BW + 10).n === 0')); for (const delivery of ['belt', 'screw', 'thrown', 'mold']) { fresh(); if (delivery === 'belt') run('for (let bx = 6; bx <= 9; bx++) placeBlock(BP_BELT, 1, bx, 20, true); spawnBar(BARCU, 30, 78);'); if (delivery === 'screw') run('placeBlock(BP_SCREW, 2, 10, 17, true); placeBlock(BP_SCREW, 2, 10, 18, true); spawnBar(BARCU, 40, 68);'); if (delivery === 'thrown') run('spawnBar(BARCU, 34, 66, 0.35, -0.3);'); if (delivery === 'mold') run("addMold('ingot', 10, 17, RSTONE, true); for (const i of molds[0].cavs[0].slice(0, 8)) setCell(i, COPPER, 20, F_CAST); checkMolds();"); run('for (let t = 0; t < 300; t++) simTick();'); check(delivery + ' delivery reaches storage', run('rackState.get(20 * BW + 10).n > 0'), run('JSON.stringify(ents.map(e => [e.m,e.ix,e.iy,e.vx,e.vy]))')); } done();