// Real nozzle cuts into settled heaps, inline and through the real Node worker pool. const fs = require('fs'); const {createHash} = require('crypto'); const {load, suite, enableThreads, flatWorld} = require('./harness'); const {run} = load(), {check, done} = suite(); run(fs.readFileSync(require.resolve('./pile-cut.js'), 'utf8')); const hash = () => createHash('sha256').update(run('mat')).digest('hex'); // The longer spill must check barriers even when its starting chunk has no cleats. flatWorld(run, 96, 160, 80); run(`for(let y=18;y<=31;y++)setCell(y*W+29,RSTONE,AMB[y],0); setCell(29*W+30,RSTONE,AMB[29],0);setCell(30*W+30,RSTONE,AMB[30],0); cleatMask[30*W+34]=1;cleatMask[34*W+33]=1; powder(30*W+30,30,30,RSTONE);`); check('face spill stops before cleats across chunk edges',run('mat[30*W+30]===EMPTY && mat[33*W+33]===RSTONE && !cleatChunks[0]')); (async () => { const expected = new Map(); for (const workers of [0, 2]) for (const mixed of [false, true]) for (const near of [false, true]) { run(`pileCutWorld();pileCutSetup(160,${mixed});bot.x=700;bot.y=100;`); const stop = workers ? await enableThreads(run, workers) : null; try { run('for(let k=0;k<600;k++)simTick();'); const settled = hash(); run('awake.fill(3);for(let k=0;k<60;k++)simTick();'); check('uncut heap is settled', hash() === settled); run(`for(let k=0;k<70;k++){pileCutStroke(160);simTick();}bot.x=${near ? 110 : 700};bot.y=170;`); const before = run('pileCutProfile(160)'); check('vacuum removes grains without losing them', run('bagTotal') > 500 && before.grains + run('bagTotal') === 3600, JSON.stringify(before)); run('for(let k=0;k<180;k++)simTick();'); const after = run('pileCutProfile(160)'), label = `${mixed ? 'mixed' : 'stone'}, ${workers} workers, bot ${near ? 'near' : 'far'}`; check(`vacuum face slumps within 180 ticks (${label})`, after.cliff <= 2, `before ${before.cliff}, after ${after.cliff}`); if (workers) check('helpers actually processed chunks', run('simPool.activeMax') > 0); const key = `${mixed}/${near}`; if (!workers) expected.set(key, hash()); else check(`vacuum collapse matches inline bytes (${label})`, hash() === expected.get(key)); run('for(let k=0;k<1200;k++){awake.fill(3);simTick();}'); const resting = hash(); run('for(let k=0;k<600;k++){awake.fill(3);simTick();}for(let k=0;k<3;k++)simTick();'); check(`settled cut heap stays put and sleeps (${label})`, hash() === resting && run('awake.every(v=>!v)')); } finally { if (stop) await stop(); } } let wideExpected; for (const workers of [0, 2]) { flatWorld(run, 768, 600, 224); run('bot.x=740;bot.y=100;for(let y=104;y<224;y++)for(let x=256;x<576;x++)setCell(y*W+x,RSTONE,AMB[y],0);'); const stop = workers ? await enableThreads(run, workers) : null; try { run('for(let k=0;k<600;k++)simTick();'); const result = run(`(()=>{let cliff=0,previous=0,grains=0; for(let x=0;x { console.error(e); process.exitCode = 1; });