New-world lakes start level; no trees in water (t96)
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@@ -590,6 +590,13 @@ above, including:
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ordinary repose rules take over. Keep stamped moves, barriers, burning-bed protection and
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worker independence. The existing worldgen POWDER_FAN switch disables new face releases.
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- **New-world lakes wake immediately; keep the seed layout (t96, 2026-10-29).** Keep the
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recorded worldgen settling speeds and material/temperature output. Wake water after the
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final startup reset so unfinished lakes level without drilling. Retain tree candidates and
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their random draws, then omit whole trees whose bases are wet or on an open bank connected
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to water at base height after settling. This keeps trees out of the lake as it spreads.
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Existing load wake scheduling and later snowmelt/flooding rules stay as they are.
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## Ideas not built yet
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- **Concrete**, as a stronger wall material from rubble.
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