Remove conversions for old saves (t83)

This commit is contained in:
2026-10-29 21:59:40 -04:00
parent 78eeb86171
commit f88035a58f
6 changed files with 40 additions and 22 deletions
+2 -2
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@@ -392,8 +392,8 @@ Dev commands are pure simulation operations; the browser owns the panel and conf
- functions: resetDevConsole, enableDevConsole, devError, devName, devGiveable, devMaterialList, devDistance, devSuggestions, devHistory, devRemember, devRecall, devComplete, devMaterial, devCommand
- variables: devWorld, devLog, devFree, devSpeed, devPaused, devSteps, DEV_COMMANDS, DEV_MATERIALS
### src/sim/save.js (216 lines)
Saving and loading a world (serializeWorld / deserializeWorld) and old-save migration.
### src/sim/save.js (201 lines)
Saving and loading a world (serializeWorld / deserializeWorld).
- functions: serializeWorld, deserializeWorld, startLoadWake, wakeLoadArea, wakeLoadNearBot, loadWakeTick
- variables: SAVE_VERSION, TOFF
+10
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@@ -4,6 +4,16 @@ What agents have done, newest first. Add an entry for every piece of work: the d
note or request it was for, what changed, the files touched, the tests run, and anything left
open or not verified. Keep each entry short; the git history has the details.
## 2026-10-29: t83 remove old-save conversions (Codex)
- Removed only spring, solid-pipe, single-material-filter and foreground-tree conversions
from `src/sim/save.js`; world generation and its spring random draws are untouched.
- Files: save.js, test/t_{load,weather,conveyors}.js, docs/PROJECT_MAP.md, tasks/t83*.
Three expectations failed first; updated obsolete spring/filter migration tests deliberately.
- All 41 headless suites pass; pixel `test/play.py shots/t83-play` passes with no console
errors. Sandbox lacked WebGPU; host GPU rerun passed. Inspected saving-progress.png and
10-after.png (saved/reloaded world). Map regenerated; nothing left open.
## 2026-10-29: t81 shared piece direction variants (Codex)
- `pieceV` accepts a direction and resolved code; `dragPlan` calls it for previews and